"Guns Talk Again"

 

Game finished in Communist victory!

                                                                                            

 

Note: We decided to start a new game at the beginning of September, no matter what the situation on the board is by then. Since we consider using the new 2d10 combat chart for that game, we decided to try it in this game from Nov/Dec 1944 onwards.

 

 

General        Players        Rules        Victory_conditions     Setup        1936        1937        1938        1939        1940        1941        1942     1943        1944        Conclusion

 

General

We started this game on December 14, 1999 at Teemu's home. We will play it once a week (on Tuesdays), about five hours at a time. Let's see if I am this time too lazy to write things down... at least at first I should have time.

 

Players

People told what countries they absolutely don't want to play, and a satisfactory agreement was reached

(after some negotiation).

 

Germany: Jan-Jonas ("Turn ends on one? Should I roll it? OK, I will.") Filen, whose "only" experience is the four games we have played during the past three years.

Japan: Olavi ("I was done a long time ago; I've just been looking at the counters") Johansson; has played much other WW2 strategic games.

Italy: Miika ("What? Huh? Yeah... I guess so") Heinonen, novice in strategic games except our two previous games.

USSR: Juha ("Let's play according to RAW") Jansson; I'm an old WiF player from times of 5th ed. & DoD.

CW & China: Mika ("What? Nobody told me that!") Launilahti, an old WiF player from times of 4th ed. & DoD.

US & France: Teemu ("Let's use this house rule!") Juntunen, an old fox from times of 4th ed. & DoD.

 

Rules

The game is a full-blown WIFFE deluxe game with Leaders in Flames and almost all relevant optional rules.

We aren't using the following optional rules:

 

17. Variable weather

19. In the presence of the enemy

38. Defensive shore bombardment (we use Teemu's SB rule) You can check it out here

43. 2-dice land combats is used, but with the modification that attacker's roll determines if he stays face up.

52. Aircraft night missions are only used for strategic bombing.

64. Japanese command conflict

 

In DoD3 Major power activates a minor country itself. We use secondary option play, reactionary war and join in, and a new alternate US entry system.

We are using the following house rules in WIF Final.

 

Victory conditions

As usual, we'll play as long as it seems fun. Then the loser is determined based on controlled victory cities, and he has to buy winners a beer.

 

Setup

 

We didn't use the setup values provided in DoD3. Teemu made some calculations to know how much build points every major power may spend at the start of the game. He used WiFD 1939 setup and compared it to WiF 5th edition 1939 setup. The difference in build points was added to the build points we get from the

original DOD2 setup. After that some powers (France FREX) get some extra points to compensate their reduced prodution between DOD2 and DOD3. Result looks like this.

 

China builds one fighter and one bomber, and a one-sided fort in Si-An. Northern plains are empty.

Russia builds all bombers and has second lowest naval ratio. Nothing special.

Germany has only 12 naval points and eats up the -1 PE. One garrison unit is in Konigsberg, all other units ready near Rheinland.

France has a MTN on Italian border and territorials in Mediterranean colonies. All other land units are on Maginot line.

Italy decides to leave Ethiopia alone. Units are mostly in Italy, some in Libya.

Japan has land units in Manchuria, near Chinese border, but not ready for an attack.

USA (What? Do you really think it makes a difference?)

CW has about 65 CPs, and pretty many surface ships. They also have two AMPHs and TRSs. Naval bombers are manned in Britain.

 

 

1936

 

Jan/Feb 1936

Germany plays 0(g). CW suggests a treaty to France, who accepts and activates Poland. Italy plays 0(g) and ends the turn.

CW, USA and France buy ten bidpoints, Russia two. Germany builds BB Gneisenau and a sub.

 

Mar/Apr 1936

 

Germany occupies Rheinland. Italy starts a civil war in Spain. CW guarantees Greece, France signs the naval treaty and Stalin has some "enemies of the State" tried and shot. Everybody who bid something got to play.

In Spain Nationalists get 70% of ground troops and 60% of naval units. Republican units set up at Barcelona (with their only on-map INF), Cartagena and a port in NW (with ships), and a mountain port West of Cartagena (with an infantry division). During the turn all of these except Barcelona are captured. It doesn't look too bright for republicans...

Germany builds BB Scharnhorst and a cruiser, and nothing else.

 

May/June 1936

 

Germany plays 0(g), Italy decides to buy Saudi Arabian oil, and CW guarantees Belgium. Russia joins the naval treaty to get rid of the -1 in her PE, and France plays his elections. Again everybody got to play an option.

Nothing happens in Spain.

 

Jul/Aug 1936

 

France offers a treaty and ends the turn before USA, Germany and CW can play. The dice don't like democrats...

 

Sep/Oct 1936

 

Germany gears up, and France follows. USA plays their elections, Russia gears up and ends the turn before CW and Italy can play.

In Spain republicans surrender, since four turns has passed. Nationalist Spanish marker is placed in the center hex, and Nationalists can keep the troops they bought, but no more.

 

Nov/Dec 1936

 

Germany makes an economic agreement with Sweden about their iron ore. CW gears up, Italy plays 0(g), France suggests a treaty, and USA answers. USA sends two oil to France as long as France isn't Vichied. Then turn ends before Russia and Japan can play.

 

1937

Jan/Feb 1937

 

New year, new tricks. Germany plays 0(g). Italy buys Turkish mining products (two resources). USA and China gear up, CW joins the naval treaty and France plays 0(g). Everybody got to play an option.

Germany has been buying almost exclusively naval units, including all transporters. Seems like Russia isn't in much danger, but CW should be very worried...

 

Mar/Apr 1937

 

Germany supports Rumania against Bulgarian and Hungarian land claims! Italy finally gears up, and Japan follows. Turn ends before USA and CW can play.

 

May/Jun 1937

 

Germany plays 0(g). Russia makes an economic agreement with Sweden - Volvo factories in Gothenburg now start producing T-34's! Then Russia ends the turn before Italy can play.

 

Jul/Aug 1937

 

Germany again plays 0(g) and has now 33 bid points! Russia also plays 0(g), followed by Italy. USA signs the naval treaty but misses the -7 US entry roll. CW plays 0(g) and ends the turn before France and Japan can play.

 

Sep/Oct 1937

 

Italy allies with Nationalist Spain. Germany once again plays 0(g) and now has 43 bid points! Also Russia plays 0(g), but they only have 19 bid points. Then Russia ends the turn before CW and USA can play.

 

Nov/Dec 1937

 

Germany bids 15 for two options. They suggest two treaties, but end the turn before Italy can answer. Bad luck.

Germany has still bought a lot of naval units (for the second time), but now has slipped some land units in, too. Still no aircraft.

 

1938

 

Jan/Feb 1938

 

Germany gears up and suggests a treaty. Italy accepts, and now they have a level 1 treaty. Russia gears up and ends the turn before CW and USA can play.

 

Mar/Apr 1938

 

CW pays 19 BP and gears up. Russia suggests a treaty. USA gears up and ends the turn before Germany can play their two options.

 

May/Jun 1938

 

France plays his 1937 elections and also gears up, getting 11 BP per turn. Russia suggests a treaty and Germany accepts. Russia sends two oil and two normal resources to Germany in exchange of one build point. This agreement can't be broken in nine turns by either trading partner. In addition, Rumania (outside the

Borderlands) is off-limits to Russia.

Italy makes an economic agreement with Greece. CW plays his elections. Once again everyone got to play.

Yugoslavia is activated under Russia on political display, and Russia gets their two resources.

 

Jul/Aug 1938

 

China wakes up and gears up. Then Russia wants to declare war, but doesn't want to tell who the lucky one is (like nobody notices the corps and aircraft at the Persian border...). Japan plays 0(g) and ends the turn before France, Italy and CW can play.

 

During the first impulse, Russia DOWs Persia and Baltic States and takes a land action. Three divisions march unopposed to the Baltic States' capitals. Units move forward in Persia, but no attacks take place. Even the paratrooper stays put.

 

During the second impulse Teheran is assaulted at 4.3:1, and taken. One cavalry division is killed, but Russian troops don't flip. Two long-range ATR bombers are still kept in reserve.

 

Then Russia DOWs Iraq! Paratroopers land on the hex North of Basra. Other land units start marching towards Iraqi border from Teheran. On the fourth impulse they continue marching towards Iraq, but then Fascists end the turn with a '1'. USA manages to get three entry chits vs. Russia from these three DOWs.

 

Sep/Oct 1938

 

Russia plays 0(g). Germany demands Sudetenlands, and suggests a treaty. Italy accepts. France doesn't have enough money to back Little Entente, and so just suggests a treaty and CW accepts. Both GE/IT and CW/FR now have level two treaties. Turn is (once again) ended just before Japan can play Tojo.

Weather is bad and Russia makes no attacks in Iraq, just rails Zhukov in and moves a couple of Siberians in position.

 

Nov/Dec 1938

 

Russia plays 0(g) and has now 22 bid points. Italy guarantees Spain, activates it underneath and gets now 9 BP/turn. French play their elections and end the turn before Germany can play their two options.

Using Siberians and Zhukov Russia attacks Baghdad at 9.5:1 in snow. Result is -/*2S.

Now Germany has bought also some land units and Stukas. All subs, carriers and surface naval units are built, however - even the crappiest subs. "As long as it floats (or comes back to the surface if it happens to go down), it is a valuable asset to Kriegsmarine".

France is in trouble. They have many land units and good bombers, but it's not enough when German troops are coming through Belgium, Italians across the Alps and Spanish over the Pyrenees. Only one MTN corps is facing the Italians, and no units whatsoever are guarding the Spanish border!

 

1939

 

Jan/Feb 1939

 

Germany plays 0(g) and now has 20 bid points. Italy gears up to PML 3 and ends the turn before USA and Russia can play.

 

Mar/Apr 1939

 

Germany occupies Czech rump. Finally French and CW public realize that Hitler must be stopped. Two too gentle Prime Ministers are replaced with more agressive ones (Welcome Churchill and Daladier, good bye Chamberlain and Blum!); +3 CW and +1 French PE. Italy plays 0(g) and USA gears up. Wanting to match

the leading Capitalist, Stalin orders a new 5-year plan (the third after 1935), resulting in massive military output. Then he ends the turn before Japan can play Tojo.

 

If all oil is assigned to production, Germany would produce 17 BP/turn. Italy gets a massive amount (at least to Italy) of 11 BP per turn because of Spain. Japan gets 7, Russia and CW 17, France 10, USA 8 and China 4 BP per turn. Fascists should start the war soon, so that Germany and Italy can rise their PM to 1.

In fact, the WIFFE turn was left after the New Year because Germany announced he will be attacking Netherlands this turn.

 

1. Impulse. St/R/F. Movement order: Democrats/Fascists/Communists. Germany holds back because of bad weather. Nothing happens.

 

2. Impulse. Sn/St/R. Again bad weather. Nothing happens, except Russia building up on Finnish border.

 

3. Impulse. R/F/F. EOT roll: 5. Democrats try to end the turn, but Fascists get to play. Germany DOWs Belgium and Denmark, and conquer them cleanly in one impulse. Then they end the turn. (Jankke tricked all of us - he left Netherlands alone. I think it was a good decision; they are neutral in the center hex.)

 

May/Jun 1939

 

Everybody bids high. Germany goes first with two options. They play their owed war option and suggest a treaty, but end the turn before Italy, France and CW can play. (We've had a lot of bad luck with the treaties, especially fascists... both GE/IT and CW/FR wanted to have level three treaties, but it wasn't meant to be.)

 

Movement order: Democrats/Fascists/Communists.

 

1. Impulse. F/F/F/F. CW honors their guarantees and declares war on Germany. Rundstedt and Dowding are their reserve leaders.

 

Germany and Italy, ready for an attack, decide to stomp on France. Mussolini asks Franco to join the party. Germany burns an offensive chit on Rundstedt in a land action and strikes Lille (all three units flipped), Billotte West of Metz (INF flipped) and a stack East-Northeast of Paris (one flipped), and attacks these hexes. Lille is crushed at 4:1+3 (-/*2S) and near Paris blitzed at 4:1+1 (-/*B). Billotte's hex is blitzed empty at 5:1+1 (-/*2B). Italian and Spanish units advance almost unopposed - Italy attacks the lone MTN in Nice. After succesful fractional odds and Badoglio's HQ support odds are 5:1. French MTN is killed, but all attackers flip.

 

Meanwhile an incident at Peking Bridge gives Japan an excuse to invade China! They land near Canton, but don't advance anywhere else. Yamamoto and Mao are their reserve leaders; Darlan is French and Balbo Italian reserve leader.

 

2. Impulse. Still fine weather. CW moves loaded transporters to French ports and unloaded back to sea. Gort and an infantry step into Paris, and a garrison NE of Rouen - French don't have nearly enough units. Teemu tries to fix his lines the best he can. France strikes the hexes Germany just captured: in Lille both units are flipped, and ENE of Paris one of the two. German player grins...

 

Japan occupies Canton (Congress cares) and Peking (Where's that?). Germany attacks two hexes Northeast of Paris at 4:1+1, and manages only to force a retreat. Two hexes East of Paris they attack French cavalry forces (corps and a division), but after remaining French bombers fly table is only 3:1 and attackers are just

flipped. Remaining HQs and ATRs reorganise as many units as possible.

 

3. Impulse. F/F/F/R. Units are shuffled around Paris: CW troops vacate the city and start heading back to coast. France transports the Moroccoan territorial to protect Nantes, which is threatened by Spanish troops. During Fascist impulse these Spaniards take the town at 5:1+1 and aren't flipped, but lose a cavalry

corps. Germany attacks French cavalry forces again, and this time manage to blitz them to oblivion at 5:1. France only controls Lyon, Paris, Rouen, Metz and the other Maginot line city. Zillions of reinforcements, but nowhere to put them...

 

4. Impulse. Fine weather again everywhere. EOT roll:1.

Germany sees the lone CW infantry buffer NE of Paris, and manage to retreat it to Rouen at 3:1, but losing one unit in the process. They also kill a lone division on Maginot line. Japan uses gas ("Those yellow animals!", comments the Congress Chairman) on forest resource SE of Kwei-Yang. After succesful fractional odds and HQ support they manage to blitz the hex (-/*1B).

 

Russia continues buildup on Finnish border.

 

5. Impulse. (partial) F/F/F/R. EOT: 3.

France attacks the Maginot line hex Germany just captured at 3:2, and trade two of their units for one German. Japan attacks the mountain hex two hexes East of Kwei-Yang at 3:1, but fractional odds roll (10% chance) makes it 4:1 and they take the hex without losses. (Later we realized that the weather didn't allow the troop movements to carry out this Japanese attack, and took it back.)

 

Combined Italian and Spanish troops attack Lyon at 3:1 and take it, flipping in the process. Meanwhile Germany takes Metz at 5:1+2.

 

6. Impulse. Fine weather. EOT: 5.

Algerian territorial captures unoccupied Toulouse back to the French. Germany attacks Strasbourg (5:1) and the Southest Maginot line hex (3:1), and captures both. They also attack the hex East of Paris, but result is just -/-.

 

Since weather clears in China, Japan now makes the attack it tried to do earlier. Now China has reinforced the hex with a cavalry corps, but japan still manages to get 3:1+1 attack against the hex, and kill both defending units. Russia still reinforces Finnish border (there's not much to reinforce anymore - all the needed units are there already) and rolls out.

 

USA gets a chit in German entry pool. Italy and Japan get one intelligence point. France doesn't have any oil to reorganise units, since Spanish troops captured the two oil in Nantes and lent oil received this turn can't be used to reorganise units.

 

Jul/Aug 1939                                                                                                                                                                                   Retour en haut de page?

 

Russia makes an alliance with Bulgaria and activate them underneath himself. CW plays their war option for Germany, and as a secondary option suggests a treaty. France accepts. Germany plays their war option for France, and as secondary option suggests a treaty. Italy bid for two options. First they play their war option, and as secondary option play IPO5 for joining Spain in. Then as their second primary option they accept German treaty proposition. Both CW/FR and GE/IT now have level three treaties.

 

Mannerheim (Damn! Why just now?) and Timoshenko are picked. Movement order is Communists/Democrats/Fascists.

 

1. Impulse. Raining in North Monsoon. Russia claims Finnish artillery has fired into a Russian village, Mainila, and killed five Red Army soldiers. Stalin informs the Finnish ambassador that these vile provocations cannot be tolerated, and Russia considers to be at war with Finland. US Congress sees the aggression originate from Russian side of the border (two chits), and Roosevelt warns Stalin that it seems USA will go to war with Russia before any fascist. Germany sets up Mannerheim HQ, an INF and a ski division in Viborg, one corps in Helsinki, and a bomber and Mannerheim leader a hex NE of Helsinki. Russia strikes Viborg and Helsinki, and flip both corps in Viborg. Then Russian paratroopers and an invading division make a 10:1 surprise attack on Finnish airfield NE of Helsinki, and marshall Mannerheim is killed in action during the first day of the war. Two divisions land unopposed to Hango. Zhukov reorganises his best TB-3 heavy bomber/ATR.

 

CW troops start a mass movement to France, in Brest and Rouen. Two fighters rebase to Rouen, and one in Paris. One infantry lands in Bordeaux.

 

Japan makes an invasion on a resource North of Shanghai. Germany attacks a hex East of Paris. One CW fighter is downed with pilot, and Germany takes the hex without flipping at 4:1 blitz, but loses a division. They now have two hexes on Paris, and the Spanish also have one hex on Paris.

 

2. Impulse. Fine weather. Russia moves a transporter and an INF onboard from Leningrad directly to Hango. A TB-3 air transports a mountain corps to the hex NE of Helsinki. Then these three corps and three divisions attack Helsinki at 4.6:1 and capture it without flipping. Otto-Wille Kuusinen is appointed the prime minister of Soviet Socialist Republic of Finland.

 

CW port strikes Kiel to see where German real fleet is. Germany gets three surprise points, and their whole fleet fires their AA on the single carrier plane, but only abort one point. In the end, the one-point raid aborts Graf Zeppelin.

 

Japan occupies Shanghai, and attacks Kwei-Yang at 4:1+1, but only one unit is killed from both sides. Germany attacks the surrounded stack WSW of Paris at 6:1 and kill it.

 

3. Impulse. Raining in North Monsoon. Germany strikes Rouen, but obviously the pilots have something else on their minds. Japan occupies Wuhan and Nanking (US Congress is outraged from both of these incidents), and attack the Shanghai MIL South of these cities, killing it, but flipping in the process.

 

4. Impulse. Raining in North Monsoon. EOT: 1. Germany flies four bombers to strike Paris, CW sends two fighters to intercept. One German fighter is shot down with a pilot; CW also loses a plane but pilot escapes unharmed. Darlan, a field artillery and Pretelat's HQ are flipped. Germany has five hexes on Paris, and are

excited to see that their 4:1-2 attack has changed to 4:1+2. Von Bock shows his leadership skills (5:1+2) and Paris is captured!

 

5. Impulse. Still raining in North Monsoon. EOT: 3. France now controls about four corps, three cities (Rouen, Bordeaux, Toulouse) and the major port of Brest. Democrats pass and roll out.

 

Germany gets a US entry chit. Italy and Japan get three intelligence points. Finland is conquered by Russia. Germany doesn't declare Vichy!

 

Sep/Oct 1939

 

Russia plays their war option for Finland. Germany gears up, and gets 25 BP/turn. CW and France play 0(g), and collect 15 bid points. France activates Netherlands to CW faction in Democratic ideology, and then ends the turn before Italy and Japan can play.

 

Pretelat and Guderian are picked. Movement order: Democrats/Fascists/Communists.

 

1. Impulse. Storm/Rain/Rain/Storm. French bombers (finally reorganised, thanks to US oil transported last turn to Brest and French Equitorial Africa) rebase to Britain.

 

2. Impulse. Raining in Arctic and North Monsoon.

 

Two French transporters sail to Bay of Biscay from Ivory Coast, and embark the two French heavy bombers. The core of Free French airforce is here! (If there ever will be a FREE France - German actions don't look like he's going to Vichy France. Unless, of course, he first wants one major port on the coast of Bay of

Biscay, and then chooses the Vichy French borders he has established, instead of the historical ones...)

 

Japan attacks the CAV two hexes East of Chungking (the hex between the lakes). Japan flies one CVP and one fighter, and four bombers to support the attack. China flies their fighter and bomber. In the fierce air battles Japan loses the CVP (acting as fighter) with a pilot, and a naval bomber. China loses their fighter,

and clears through their bomber. After fractional odds roll is missed, the attack comes off as 2:1. Japanese take the hex, but lose a division.

 

3. impulse. (partial) EOT: 3. Fine weather. Democrats fail to roll out. Japan occupies Chang-Sha, but US congress doesn't care. Then they attack the mountain hex West of Chang-Sha at 4:1+1 after Terauchi's unsuccesful HQ support, but only manage to kill one Chinese garrison unit, flipping but not losing any units themselves.

 

Germany strikes CW troops in Brest. After air battles one old one-engined German bomber clears through, and flips one unit. von Bock fails HQ support and the table is 2:1+1 blitz. Guderian decides to give +1 to the roll, and final result is -/1. Brest holds!

 

Russia rail moves Zhukov to Basra, and rebases an ATR and two bombers there.

 

4. Impulse. EOT: 5. Fine weather. Democrats roll out.

 

Japan and Italy get one US entry chit. China and France get 4 intelligence points.

 

Nov/Dec 1939                                                                                                                                                                                 Retour en haut de page?

 

France bids high to offer a Vichy surrender before any Atlantic coast major ports are captured to force Germany choose historical Vichy borders, and as a secondary option decides to build a factory in their new home country. Then China offers a treaty. USA accepts and promises to send one resource a turn to China.

Germany plays 0(g) and gets 21 bid points! Russia plays 0(g) and, jealous to the Germans, gets 8 bid points. Italy plays 0(g), gets 12 bid points and ends the turn before CW.

 

Raeder and Chiang are picked.

 

Germany chooses the historical Vichy borders. French Equitorial Africa goes free, all others Vichy (even New Caledonia with 8 convoy points). Luckily, two French heavy bombers, two transporters, the Béarn, Richelieu and some French cruisers happen to be there, along with some convoy points. Gabon is the new Free French home country.

 

Movement order: Democrats/Fascists/Communists.

 

1. Impulse. Raining in the Arctic, otherwise fine. German troops rail to Southern Spain. Russian paratroop division rails to Basra. A MECH moves to South of Basra. Heavy bombers and about six or eight corps are at the Rumanian border, as well as a lot of troops within three hexes of Eastern Prussia, keeping Hitler on his

toes about the garrison (Russia could break the treaty any time they feel like it with these figures - after the nine-turn period is over, of course (which happens to be on the next turn).

 

2. Impulse. Sn/Sn/R/F/R/F. Japan attacks Kwei-Yang. Yamamoto misses his HQ support, so the attack is carried out as a 3:1 assault and Japan loses two units to one Chinese. More Germans in Spain.

 

3. Impulse. Same weather. EOT: 1. More buildup in Spain and near Rumania. Free French heavy bombers are back in Britain!

 

4. Impulse. Raining in the Arctic. Democrats roll out.

 

Germany and Italy get one US entry chit. China and Free France get two intelligence points.

 

 

1940

 

Jan/Feb 1940

 

CW gears up to PML 4. France plays 0(h), an intelligence campaign! As a secondary option they suggest a treaty. USA accepts and promises to send one oil. Germany makes an alliance with Rumania and activate it underneath. Then Italy gears up, activates Austria under Italy and as a secondary option join Hungary in.

Russia plays 0(g) and now has 31 bid points. Japan gets to play and plays their owed Peking Bridge Incident.

 

Doenitz and DeGaulle are picked. Movement order: Communists/Democrats/Fascists.

 

1. Impulse. Bl/Sn/Sn/F/St/R. Russia, after consultations with Roosevelt, announce that they can't stand Saudi Arabian continued border skirmishes with Soviet Socialist Republic of Iraq, and send a mechanized corps (+1 US entry chit), backed up with a bomber, to "Defeat the anti-socialist factions in Riyadh" (10:1

assault). They also paradrop the PARA division in the middle of the desert, near the port in Red Sea, and rebase a bomber on it. Nobody even wonders why.

Japan uses gas on Kwei-Yang (Congress cares), and flips both corps. Germany sorties his sub fleet to Faeroes Gap. First CW finds with their cruisers in 4-box, and gets four surprise points. CW chooses a sub combat, and manages to sink one old German sub. During the next combat round Germany finds with their subs in the 2-box, and manages to sink 5 convoy points of the ten. One German sub aborts. Then both sides fail to find.

 

2. Impulse. EOT: 1. Same, bad weather. Now the meaning of the PARA division and bomber in the middle of the desert is revealed: Russia, concerned about Italian actions in Italian Somaliland, declare war on Italy! These units are within three hexes/hexdots of Italian controlled Italian Somaliland, and thus form a common

border between Russia and Italy. Russia has 3:2 garrison ratio over this border. General Zhukov is called to active service to fight the Italians. US Congress is concerned (one automatic chit); Roosevelt is happy.

Russia makes a combined impulse, and moves a TRS and a cruiser with a GAR and ski division directly from Sevastopol to their allied (and stacked with) Bulgarian port of Burgas. The garrison unit then immediately steps into trains and heads for Belgrade in also allied (and stacked with) Yugoslavia.

CW moves more convoys and escorts to Faeroes Gap. Germany declines to activate. France makes a strategic bombing of Dusseldorf, but achieve nothing but target practise.

After a brief negotiation with Mussolini, Hitler announces that any disagreements between Italy and Russia don't concern Germany (Germany doesn't use his free level 3 treaty counter DoW) and that "Russia and Germany have warm feelings for each other, despite all the things that try to force us apart" ("Like Germany

not conquering Poland and giving Russia Eastern Poland, which clearly belongs to us according to our Pact", says Stalin).

Japan burns an offensive chit in a land action on Yamamoto in the South. They also use gas in Kwei-Yang and manage a 5:1+2 assault table, after the lone Chinese bomber is shot down. The city is taken with no Japanese losses (-/1S). US Congress notices the city's occupation, but misses the news about poison gas.

Yamamoto and an ATR reorg all units.

 

3. Impulse. Sn/Sn/R/F/St/F. EOT: 5. Stalin, seeing that Germany didn't declare war on him, decides to send his heavy bombers to Yugoslavia and Bulgaria. Three TB-3 ATR bombers are rebased to Sarajevo, and a TB-7 to Sofia. From there they can nicely reach Italian factories with the strategic bombing force equal to

an atomic bomb! Italy has only one fighter built, in addition to one Spanish and one Hungarian.

Germany and Italy continue their build up near Gibraltar and roll out.

A partisan appears in Iraq (rolled a one), blocking one of the oil resources. Italy and Japan get three intelligence points.

 

Mar/Apr 1940

 

Germany breaks the French-Rumanian treaty and as a secondary option joins Rumania in the war! CW plays 0(h) and gets two intelligence operations. As a secondary option they suggest a treaty. Italy plays 0(g) and collects 15 bid points. Russia plays their owed war option, and suggests a treaty as secondary option. USA accepts both treaty proposals. Russia promises one resource to USA to get their free trader bonus. USA also gives one build point a turn to CW in Canada. Turn ends before Japan can play.

 

Richtoffen and Chennault are picked. Movement order: Fascists/Communists/Democrats.

 

1. Impulse. Sn/St/R/F/St/R. Doenitz sails with his sub fleet from Brest to Bay of Biscay, but fails to find unprotected convoys. Berlin militia rails to Bucharest. ("This is a clear provocation and a violation of the spirit of our treaty!", growls Stalin. "Just like declaring war on Italy", Hitler responds.)

CW sends naval units to guard his convoys on Bay of Biscay. Germany activates and both sides find. CW gets two surprise points, and two old German subs abort to one aborted CW cruiser.

 

2. Impulse. R/R/F/F/R/F. EOT: 1.

Italy declares war on Commonwealth, takes a combined impulse and sails their fleet to Western Mediterranean! Then they strike Gibraltar with two bombers, and all three CW fighters are grounded because of the surprise impulse. Italy tries four threes, and manages to flip all three fighters, a field artillery and both corps - every single unit on the Rock.

German land units attack Gibraltar. Neither Italy nor CW wishes to block the other side's shore bombarding naval units, so both sides can make their shore bombardment freely. Germany and Italy send four bombers to support the attack with an Italian carrier plane and German fighter escorting; CW intercepts with six

carrier planes. One old German and one Italian bomber is downed - Italian pilots escape unharmed. Only one Stuka clears through the fierce British resistance (at 0-table). After a missed fractional odds (10%) and succesful HQ support (a "3"), the attack is a 2:1+2 assault. Result seems to be -/1, but Guderian uses his +1 and CW loses two units (the FA and one corps). Gibraltar holds!

Russia makes a 20 point strategic bombardment of Milan, and destroys all three production points, and even one factory! France strategically bombs Dusseldorf, and also manages to destroy a production point. Allies are happy, fascists grin...

 

3. Impulse. Fine weather. EOT: 5.

Germany, seeing that the largest CW fleet is near Gibraltar, sorties to North Sea and activates, but neither side finds. Japan uses gas to strike Chiang in Chungking, and manages to strike him back to the cup. US Congress notices. Then Japan attacks Nanning. Powered by poison gas (+1 chit) it is a 3:1+1 assault. Nothing happens (-/-).

Russia builds up on Polish border in Baltic States and near Rumania. Democrats roll out.

Italy and Japan get a US entry chit. CW gets four; France, China and Russia (whom the Democrats

graciously shared their intelligence with) get two intelligence points.

 

May/Jun 1940

 

Italy bids high and guarantees Sweden! Then Germany allies with Sweden and, using the four Japanese pluses that came from using gas on the Chinese, activates it under himself! (While writing this, I realized Italy still owes their declaration of war on Commonwealth. Oh well. I guess we'll have to take this back somehow...) CW plays 0(g). Russia, annoyed from losing the Swedish factory to the Germans ("No, we can't make those T-34's anymore. We have our hands full when making these Pz-IV's. Yes, I know we have a deal. This is just more important."), inquires what Germany would do in the hypothetical situation if Russia demanded Eastern Poland. Hitler responds "We'll see if it happens." Stalin decides to play 0(g) and licks his wounds. Then France plays 0(g) and Japan gears up to PML 3.

 

Cunningham is picked for Commonwealth and Darlan for Vichy France. Movement order: Fascists/Democrats/Communists.

 

1. Impulse. St/R/F/St/R/R. Doenitz gathers his wolfpack and sails to Bay of Biscay, but doesn't find the (bomber-escorted) convoys.

Germany and Italy strike Gibraltar. In the fierce air battles two CW fighters and one pilot perish over the Rock, but manage to take an Italian carrier plane and their pilots with them. The cleared Stuka and Italian bomber flip both CW defenders. German forces, under the command of von Bock, take their 2.4:1+1 attack (no defensive shore bombardment available, since all CW ships returned to base to Gibraltar), and succeed in making it 3:1+1, but fail to take the hex (1/-).

CW sorties to Western Mediterranean to challenge the Italian fleet, and gets five surprise points. The last Italian carrier plane is lost in air to air combat, and three CW carrier planes clear through to pound the Italian fleet. Italian AA-men shoot down one of the planes and abort another two points (the worse from two dice was a seven!), and Trento is damaged. Italy, having no air cover in 4-box, aborts the sea area.

Russia rebases TB-3's away from Yugoslavia, to Polish border.

 

2. Impulse. Teemu rolls a one. Same weather.

Germany declares war on Netherlands! CW joins it in and places eight CPs and a transporter to NEI, other naval units are split between the two European ports. Germany paradrops to empty Amsterdam at 7:1+1, and take the 7:1 attack in Rotterdam. Both attacks are complete successes. CW gets the Dutch sub, one cruiser and two convoy points. Two cruisers are scuttled.

CW tries to reinforce Gibraltar with one division and two brand new Spitfire II's. Germany tries to intercept in Bay of Biscay, but slightly misses (since convoy points give the enemy -1 only on search rolls, not interception rolls).

 

3. Impulse. R/F/F/St/R/F. EOT: 3. Germany port strikes the impressive CW naval stack and hidden task force in Plymouth. However, CW gets five surprise points and avoids combat. Then Germany sails their surface fleet to Faeroes Gap, but misses. One French task force finds, but it has no ships, so there is no combat. Doenitz activates his subs in Bay of Biscay. Both Germany and CW&France find. CW and France have two surprise points, and decide to take surface combat instead of weak naval air. One old German sub is sunk, Paris and Courbet are damaged. Doenitz hides beneath the waves.

Japan uses gas on the lone HQ Chiang East of Chungking and get a 3:1 table (attacking from one hex). The only results are one US entry chit and one dead Japanese division.

 

Democrats pass and end the turn.

Germany and Italy get one US entry chit. France and China get one intelligence point.

Germany has now 17 US entry chits, Italy 8, Japan 14 and Russia 9. CW has five chits, China and France three, and USA four. Using the average chit value of 2.21, that would give Germany an entry of 35.6, Italy 17.7, Japan 30.9, Russia 19.9, CW 11.1, USA 8.8 and France and China both 6.6. Putting these together,

German final entry should be 23.4, Italian 14.5, Japanese 21.1, and Russian 3.4. However, Teemu says he has had horrible chit picks. The average chit for commies has been roughly about 3.5, democrats 2.5 and fascists 1.5.

 

Using standard US entry system (and assuming an average chit value of 2, and chits rolled for in the same way we now have - a minor simplification in the favour of Fascists) the final entries would beGE 44, IT 3, JA -8 and RU 5.

 

Jul/Aug 1940

 

We wondered how to make up for Italian guarantee of Sweden while they still owed IT4. Since Italy could have bid for two options or Japan could have guaranteed Sweden instead, Sweden would have ended stacked with Germany anyway. So, as compensation for this fascist mistake, Germany just lets Russia use the Swedish factory this year. When 1941 starts, Russia loses the Swedish factory. Italy still owes their DoW.

 

France plays 0(g). CW plays 0(h), an intelligence operation. Italy plays their owed war option for CW and Germany theirs for Netherlands. Finally, Russia plays 0(g).

 

Fascists win the initiative. After the Democrats' subtle question "Do you want the Fascists to get Gibraltar?", Russia demands a re-roll. This time Democrats win. Movement order: Democrats/Communists/Fascists.

Terauchi and Doolittle are picked.

 

1. Impulse. Rain in North Monsoon. Free French airforce returns to France - to bomb the Paris factory. Teemu rolls well and the production point is destroyed. CW makes a naval impulse and guards convoys and gets ready to give defensive shore bombardment to Gibraltar. Russia makes an air impulse and rebases all

eight bombers and two fighters to Yugoslavia and Bulgaria, and bullies Italy into attacking the Yugos. Italy doesn't take the bait.

Doenitz, not fearing the CW task force in 4-box, sails to Faeroes Gap to engage the convoys, but neither side finds. German 75mm field artillery tries to strike Gibraltar but not one unit (of the three fighters and three land units) are flipped.

 

2. Impulse. Storm in N. Monsoon. Russia sees that Italy has enough fighters to cover all factories in North Italy and Rome, and decides to make a 25-point strategic bombardment to Naples instead. The Russian Bomber Command boys show their skill, and Naples is flattened - result 5**. Too bad there was only one factory. ATRs reorganise the best bomber.

Germany port strikes Plymouth with two bombers and two escorting fighters. CW intercepts with two fighters. Both the Spitfire I and Defiant are destroyed, but Navy anti-air men save the day by aborting all four air to sea points.

Japan strikes the mountain ESE of Chungking and flips both units. Determined to take the hex, they attack it with 3:1+2 table and result is -/*2S. Both strong Chinese infantries are killed!

 

3. Impulse. Same weather. Russia, having reorganised one bomber, makes a strategic bombardment of Budapest with 11 factors. 2 points are lost - one production point and one saved oil. Mussolini grinds his teeth, and Hitler says he grows weary to Stalin's constant mischief.

 

4. Impulse. Same weather. EOT :1 Units are shuffled... among them Yeremenko HQ is transported to Bulgaria, where it steps to trains and rails to Yugoslavia. Then commies roll out.

 

A partisan appears to Vichy Indo-China and hides in the jungles in the south. Free France, China and CW get one intelligence point.

 

Sep/Oct 1940

 

Italy plays Anschluss and joins Austria in the war, and US Congress notices! Then USA play their elections and rudely end the turn before CW, Germany, France, Japan and Russia can play.

 

Chiang is picked for Democrats. (I missed what was picked for Fascists...). Movement order: Democrats/Fascists/Communists.

 

1. Impulse. Fine weather. CW sails the Dutch sub from Gibraltar to Eastern Mediterranean to search the two unescorted Italian convoy points, but are lost in the vastness of Mediterranean. Free French bombers once again bomb their threacherous brethren in Paris and destroy one PP.

Italy finally decides to take care of those pest-infested Yugos and declares war on Yugoslavia! US congress thinks there's nothing wrong with that. A Russian GAR is in Belgrade and an infantry division in Zagreb, and eight bombers and two fighters spread out in the country. Two Yugoslavian corps are in Zagreb, one East of

Zagreb and two NW and one NE of Belgrade. Hungarian troops attack the lone Yugo cavalry NE of Belgrade at 6.5:1 and kill it without flipping. Since there are no Italians in Hungary or Austria (except one motorized division stacked with the Hungarians), a German INF steps on the Hungarian resource, two INF in Vienna and

a MTN in Budapest.

Germany also sails their surface fleet to Bay of Biscay, but doesn't find the CW task forces or sixteen English convoy points.

Meanwhile Japan strikes the two artilleries in Chungking. The Flying Tigers challenge the Japanese planes but only get their own planes shot down. One of the artilleries is flipped.

(I saw that the way was open to both Budapest and Vienna before the Germans moved in, because the German ZOCs don't affect Russian movement since they aren't at war. With the Germans sitting in both cities there's little I can do. Except that I have a huge amount of bombers...<g>)

In a flash of brilliance and desperation Russia carpet bombs Budapest. German alpine troops stare dumbfoundedly when the sky blackens from Russian heavy bombers. When the sun comes out again, the streets of the city are blackened with the remains of what once used to be an elite German MTN corps (5**). Hitler is outraged. Stalin merely points that it was the Germans own actions which brought this - they shouldn't be garrisoning Italian controlled minor countries which Italy uses to attack Soviet controlled minors.

A Russian garrison is transported port-to-port to Bulgaria, where it rails to Belgrade. Two Yugoslavian corps run around the German corps into empty Budapest, and one stops as a buffer midway between Budapest and Austrian border.

 

2. Impulse. St/St/R/St/R/F.

Raeder searches in Bay of Biscay. Both sides find with 3 and 4-boxes, and neither side gets surprise points. CW suffers XXX, DD, A and Germans XXXX, D, AA. Hawkins and Cumberland are sunk, and Argus (after brilliant emergency repairs) and Kent damaged. Seydlitz, Blucher, Prinz Eugen and Adm. Hipper all fail their defence rolls and are sunk. Gneisenau is aborted. Hitler aborts his fleet to Brest.

Italy can't do anything about Hungary - his units will flip if they move in the mountains.

Russia sails the Yugoslavian old battlecrap to Eastern Mediterranean and searches, but fails. Then they strike Pola, and Italians scramble to intercept. One of the two Russian fighters is downed and scrapped, but they take an Italian fighter and pilot with them. One of the units is flipped.

 

3. Impulse. EOT: 1. Same weather. Demos pass, except CW. Turn continues. Italy still can't do anything. Even the Hungarians themselves are helpless since with Budapest they lost their supply.

 

4. Impulse. EOT: 5. CW moves a cruiser to E. Med but fails to find. Demos roll out.

 

Japan gets one chit. China, Free France and Russia get one intelligence point. Hungary is conquered by Russia.

 

Nov/Dec 1940

 

Germany, Russia, Italy, CW and USA get ready for gear up turn and play 0(g). Turn ends before France and Japan can play.

 

O'Connor and Cavagnari are picked. Movement order: Fascists/Democrats/Communists.

 

1. Impulse. St/R/F/F. German and Italian airforces strike Gibraltar with four bombers. Two CW fighters intercept, and shoot down two of the three escorting fighters and one stuka with a pilot (Jankke has had terrible luck in air-to-air combats - he has rolled almost exclusively from 9 to 13. And that's not enough,

even with +3 or +4 table...). Two Italian bombers clear through and flip both corps. The attack comes off as a 3:1+1 (no defensive shore bombardment available, since CW ships returned to base last turn), and a CW division is killed. Gibraltar still holds, even after two 3:1+2 and one 2:1+3 attacks (with Guderian helping).

Russia strikes Pola and a hex NE of it. Two Italian fighters challenge the one Russian fighter and two bombers at Pola, and shoot down the fighter and one bomber, both with pilots, before the Red Air Force flees the scene! This is the first Italian victory against the Russians!

 

2. Impulse. A German transporter sets sail from Kiel, carrying the marine corps, and goes straight to Calais. From there the marine steps to Dover in England, forcing the Free French heavy bombers to rebase! CW responds with panic operations - corps race from as far away as Birmingham and Southampton to London,

and the marine's movement is blocked.

Meanwhile in Asia Japan strikes Nanning and flips both corps.

 

3. Impulse. Bl/Sn/Sn/R. EOT: 3. German fleet and combined GE/IT naval airforce sorties to Bay of Biscay to search for CW and FF task forces in 3- and 4-boxes, and their 16 convoy points. Germany finds with both 2- and 4-boxes, including the 6-factor He-100 in the fight, while CW only has his carrier task force and a NAV in 4-box. For once German air-to-air rolls go well (starting from +4 table and gradually improving it) and the CW NAV and one CVP are shot down, NAV with a pilot. Six German and Italian naval bombers clear through, but one Italian dives straight into flak and is destroyed with his plane (1/2 was 10!). Ark Royal is sunk with an aborted CVP; Richeliu and Furious are aborted. Two CW carriers remain in the 4-box.

Next round, Germany finds with 4-box, and decides to take surface combat against CPs in 0-box which is guarded only by aircraft. Six CW convoy points are sunk, two abort. CW decides to save his skin against hot German dice and aborts the sea area. Convoy line to Britain is severed.

German marine steps back to Calais. Fascists hope they end the turn to hurt CW production, but CW gets a chance to remake their convoy lines, this time through North Atlantic and Faeroes Gap.

CW also finds the two Italian convoy points in Eastern Mediterranean, and after two rounds of combat and an aborted cruiser on both sides, one Italian cruiser is damaged and the unprotected convoy points flee.

Japan takes a 41:12 attack at Nanning, and capture the city without flipping at 4:1+2 table.

 

4. Impulse. Sn/Sn/R/F. EOT: 8. Doenitz sails to Faeroes Gap but doesn't find any CW convoys. Fascists roll out.

Italy and Germany get one entry chit. China, Free France and Russia get five intelligence points.

 

1941

 

Jan/Feb 1941

 

Russia bids 38 for two options! First they guarantee Turkey and activate it on the edge of Communist ideology, and then make an alliance with it and activate it next to Russia on political display! Italy loses their two resources from Turkey - now Turkey provides them to a "more politically correct" Major Power, like their

factory, too...

Germany and Italy gear up, and end the turn before USA and CW can do the same.

 

Fletcher and Mikawa are picked. Movement order: Fascists/Democrats/Communists.

 

1. Impulse. Bl/Bl/Sn/F. Germany sails a transporter to North Sea 0-box and unloads a white print infantry in Dover. Marine swims across the Channel and joins it. In Asia Japan attacks a Chinese cavalry SE of Kunming at 3:1 and kills it, but loses a division.

 

CW sorties to North Sea and slaughters the lone German transporter. They also move task forces to Cape St. Vincent 3-box to defend Gibraltar.

 

2. Impulse. St/R/F/F. EOT: 1. Germany sails their surface fleet and flies two German and an Italian NAVs to Cape St. Vincent (3-box, like CW) but doesn't find. Then they attack Gibraltar and fly ground support/shore bombardment bombers, and are intercepted by two CW fighters. Two German fighters and a stuka are shot

down (from +2 and -1 tables), the first fighter with a pilot. Only two Italian bombers clear through.

In the shore bombardment naval battles CW gets one surprise point and both sides want a surface combat. Duke of York and Liverpool are sunk; Gneisenau and Scharnhorst are damaged. On the next round CW gets nine surprise points, but have to use four to make it surface combat since Germany doesn't want to get

slaughtered. Bismarck is sunk, Tirpitz and Adm. Scheer are damaged, and Deutchland aborts to Er Rif. Renown is damaged and Anson and Australia abort to Gibraltar.

On the third round, CW gets eight surprise points and again uses four of them to pick surface combat (since Germany still has two carrier planes committed to this battle, and CW only three). This time the previously damaged Adm. Scheer is finally sunk, Graf Spee damaged and Gneisenau aborted. Already damaged Renown

is sunk.

Since CW now only has five factors to shore bombard and all remaining German ships (Tirpitz, Graf Spee, Gneisenau, Scharnhorst) are already damaged, Germany decides to pull back and let CW do his bombardment. Germany has a 30% chance to make it 2:1 table but it remains 3:2. A CW division is killed, and the two corps remaining are flipped. Rundstedt and von Bock reorganise three units on Spanish side of the straits.

CW only has three carriers and two SCS's in three-box, and decide they don't want to give the Germans a chance to find an kill them, so they just return 4 CPs of the seven to base in Britain.

 

3. Impulse. Sn/Sn/R/F. EOT: 5. Doenitz sails to Cape St. Vincent and kills the remaining CW convoy points!

Gibraltar is out of supply and flipped and has only 8 combat factors defending. Germany manages a 3:1+2 attack in the hex, but again only one unit is killed. This time also the Germans lose a MOT.

Democrats decide they don't want to endanger the three CW carriers in Cape St. Vincent against formidable Fascist naval bomber forces (including the now present two Condors, which can react to 3-box), and don't reinforce the sea area. They just roll out.

 

Germany and Italy get one US entry chit. China, FF and Russia get six intelligence points.

 

Mar/Apr 1941

 

Germany plays 0(g). Russia gears up, getting now 26 BP/turn, and activates Bulgaria back under Russia. CW plays 0(g), USA gears up to their peacetime maximum and now gets 17BP/turn. Finally Italy plays 0(g) and as usual end the turn, before France and Japan can play.

Somerville and Graziani are picked. Fascists win the initiative, and since Gibraltar only holds one corps, three fighters and four ships, all face down and out of supply except a single transporter which is face up, Commies demand a reroll. Free France uses five intelligence points to roll a die beforehand, and decides to give the "4" rolled to Fascists. Then Fascists also roll beforehand, and decide to give their "8" Commies.

Finally, as Democrats roll their initiative, both Fascists and Democrats use intelligence points to affect the roll. Final roll is "2". Fascists go before Democrats, and Commies go first.

 

1. Impulse. Sn/Sn/R/R/St/R. Two Russian bombers strike Italians East of Zara, and flip both units. Italian oozing around Yugoslavian line is stopped. Then Germany makes a 9.5:1 assault on Gibraltar. The lone CW corps is slaughtered; three fighters and face down cruiser Australia are destroyed. A transporter, BB Anson and CA Shropshire flee to out of supply Malta (which, unfortunately for CW, is the closest port).

 

2. Impulse. Sn/St/R/F/St/R. EOT: 1. Italians make an auto invasion on Malta, and overrun the three ships, scuttling them all. Germany rails more land units towards the Polish border. Poland feels a little bit pressured between the two totalitarian armies.

 

3. Impulse. Same weather. EOT: 7. Commies shuffle and end the turn.

 

Italy and Japan get one chit. China, Free France and Russia get three intelligence points.

 

May/June 1941

 

Russia makes an economic agreement with Turkey to use their factory, and activates Turkey under Russia.

As a secondary option they join Bulgaria in. Then, to speed up their involvement to the war, Roosevelt vetoes Neutrality Act! US political effectiveness is reduced to zero; US entry effects are one greater.Next is Japan, who decides to gear up and end the turn before CW can play.

 

Wavell and Ozawa are picked. Movement order: Democrats/Fascists/Communists.

 

1. Impulse. Fine weather. CW port strikes the lone German transporter in Calais, but gets so few surprise points that nothing happens. Two Free French bombers, escorted by three CW fighters, ground strike the German marine and infantry corps in Dover. Two German fighters intercept. One BF-109 is shot down and

the marine is flipped. Then CW makes a 3:1+2 blitz (using O'Connor), and one CW division is killed. Germans are forced to retreat - fortunately, the marine can swim back to safety to the other side of the channel; their friends in the INF are less fortunate.

Japan strikes the Commies SE of Si-An, but nothing happens. In Europe, a Condor port strikes FF fleets in Belfast, but only manages to abort the Bearn. Then Doenitz sails from Cadiz in Southern Spain to Central Atlantic, and finds CW convoys with 5 surprise points. Six convoy points are killed, and the one remaining is

aborted.

SE of Vienna Italy strikes the Russian/Yugoslavian stack, but the Regia Aeronautica pilots seem to need a lot more practise before they know how to make succesful bombings. However, when Italy decides to attack the hex and sends two fighters and two bombers to support the attack, opposed by three Russian fighters and six bombers, Italian bombers manage to maneuver through, a German lend-lease BF-109 shoots down a Soviet SU-2 tactical bomber and aborts two Russian fighters - but only after clearing through two TB-3 heavy bombers. After succesful fractional odds and Balbo's MECH doubling, the odds are 2:1+1 blitz (with Graziani's leader skills). One Italian division is killed for one dead Yugoslavian and a breakthrough (1/*1B). Even though the attackers stay face up, they don't make the breakthrough move. Russia pulls back hastily - there isn't defence line to hold anymore.

 

2. Impulse. Sn/St/R/St/St/St. Bad weather sets in, and units are shuffled. More Germans near Poland.

 

3. Impulse. Fine weather. EOT: 1. Cunningham leads a CW carrier task force to port strike the lone German cruiser Deutchland in Er Rif. Germany gets two surprise points, and the cruiser is only damaged. Germany revenges by strategically bombing London, and manages to destroy one production point. Italy strikes

Zagreb, and flips both Russian units in the city - and INF and an INFdivision. Then they attack Zagreb at 4:1+2, and the Yugoslavian unit and an Italian cavalry division are killed and the Russians shattered. They also make an attack SW of Budapest, where two Russian heavy bombers fly unopposed after an Italian fighter is aborted. At 3:2+1 blitz nothing happens, except that the attackers are disrupted.

Japan occupies Chengchow, East of Si-An, and attacks SE of Si-An at 3:1 blitz, using masses of bombers. One Japanese division is killed with the Lan-Chow militia; other Chinese units are retreated to the mountains. Fascists roll out.

 

Germany and Italy get one chit. Intelligence rolls go again well for the democrats (and, at the same time, Russia): China, Free France and Russia get six intelligence points.

 

Jul/Aug 1941

 

First CW and then Free France kick their spies into action and play 0(h). Then Japan demands Vichy Indo-China. Hitler gives his blessing to Japanese expansion by playing 0(f). As a secondary option Waffen-SS is created (current and future SS units are added to German force pools, older years' SS units are still missing). Italy plays 0(h) and Russia 0(g).

 

Fougier and Montgomery are picked. Movement order: Democrats/Communists/Fascists.

 

1. Impulse. Storm in North Monsoon.

CW port strikes the German TRS in Calais again, and it is damaged. Free France strategically bombs Paris (again), and Germany loses the PP. Russia keeps backing up in Hungary and Yugoslavia - now they give up Budapest without a fight.

Germany takes an air impulse and sends a FTR and a NAV in Bay of Biscay 2-box to find out what the mysterious CW task force is. CW finds with four surprise points and the TF is revealed to include all CW carriers! German 6-factor He-100 is shot down with a pilot, and the NAV flees to Brest. Stukas rebase

towards Poland. Meanwhile Italy flies 3 FTR and a bomber to ground strike SE of Budapest; neither unit is flipped.

 

2. Impulse. Raining in the Arctic, Storm in North Monsoon.

CW carrier TF, with Somerville, port strikes Brest with 8 CVPs and gets six surprise points. Two German CVPs, which rebased out of the carrier during the previous impulse, intercept. One German carrier plane is shot down to two CW CVPs and one pilot. The German task force includes both German carriers and one

convoy point: Peter Strasser saves and is only damaged; the other X result is implemented to the CP. Russia continues to withdraw in Yugoslavia to make a hedgehog defence of Belgrade and Sarajevo (to prevent the Italians from outflanking them in the South).

Germany declares war on Poland and joins Sweden in the war! They succesfully ground strike one of the two units in Lodz, the only one at Warsaw, and miss the HQ in Brest-Litovsk. Germany auto-kills Katowice and Poznan and a division in the woods between them, and runs over the Polish fleet in Danzig and captures the

Dest. Flotilla! Convoy point is scuttled.

Italy ground strikes NE of Belgrade with two bombers and two fighters. Russia intercepts with two fighters. One Russian pilot perishes with his plane, while one Italian fighter pilot suffers the same fate. An Italian bomber pilot saves when his bomber is shot down. A Russian infantry is flipped; Yugoslavian INF is missed.

Meanwhile Japan strikes Si-An with two bombers. Mao leader is flipped as well as one infantry.

 

3. Impulse. Raining in North Monsoon.

Japan occupies Tai-Yuan, but US congress has more important things to do than worry about a couple of Chinese. Then Japan attacks Si-An at 3:1 table, but Mao succeeds in HQ support. At 2:1+1 a Japanese engineer dies!

Italy marches to Dubrovnik and the Yugoslavian battlecrap is forced to rebase to Split. Then those bastards march into Split and capture the face down ship! Germany attacks Lodz, the Polish bomber is shot down with a pilot and Germany slaughters Lodz at 5:1+1 (-/*2S). Krakow is auto-killed.

 

4. Impulse. Raining in North Monsoon. EOT: 1.

Japan wants revenge for their dead engineer: They occupy Tsi-Nan (all men, women, children and animals raped) and attack the resource West of Peking at 3:1. Commies choose the blitz table, and result is 1/*B. A Japanese field artillery is killed. Germany attacks Warsaw at 7:1+2, and kills it without trouble (-/*2S).

 

5. Impulse. Raining in North Monsoon. EOT: 3. Commies roll out.

 

Yugoslavia gets a 0-1 partisan. Italy gets one chit. FF, China and CW get one intelligence point.

 

Sept/Oct 1941

 

CW plays 0(g). USA freezes Japanese assets, and after France has played their 0(g) they embargo strategic materials! I have also forgot to write that last turn they started East Coast escorts. Japan plays 0(g). Germany plays their owed DoW, and Swedish join in as a secondary option. Italy plays 0(g) and ends the turn before Russia.

 

Kleist and Kuznetsov are picked. Movement order: Fascists/Communists/Democrats.

 

1. Impulse. R/R/F/St/F/F. Italy is stuck in the rain on Yugoslavian mountains, but kills the partisan. Germany shuffles some units. Russia sails their fleet through the Bosphor Straits to Eastern Mediterranean and searches for the unescorted Italian convoy points, but doesn't find. They also rail a garrison unit to Belgrade, and CW guards convoys.

 

2. Impulse. St/R/R/St/F/F. Horrible weather. Germans climb towards the North in Sweden. Italy sails more ships to E.Med and Russia searches but doesn't find.

 

3. Impulse. St/St/R/St/R/F. EOT: 3. Italy sails an AMPH with a Libyan territorial to E. Med, but because of bad weather can't invade the out of supply Cyprus. Russia still doesn't find and Fascists roll out.

 

Japan and Italy get one chit. China, FF and Russia get three intelligence points.

 

Nov/Dec 1941

 

CW, Free France, Germany and Italy play 0(h), an intelligence campaign. Japan gears up to PML 5 having a production multiple of 1.25 and getting 15 BP/turn, and ends the turn before Russia can play.

 

Spaatz and Yamashita are picked. Movement order: Communists/Fascists/Democrats.

 

1. Impulse. Snow/Snow/Rain/Fine. Russia abandons the garrison race and pulls back from the Russo-German border. Germany takes a naval impulse and sails two brand new subs from Kiel to Faeroes, gets four surprise points and kills two convoy points. Rest of the subs,operaring from Brest, sail to North Atlantic and sink six convoy points and abort two. One German sub is aborted. CW flees the sea area. Italy ground strikes Russians NE of Belgrade but misses. CW convoys return to North Atlantic, this time with heavy fleet cover. Doenitz, showing how much he appreciates a fair fight, hides beneath the waves.

 

2. Impulse. Blizzard/Snow/Snow/Rain. Russia keeps pulling back and making Barbarossa defences; Finland only holds one corps keeping order in Petsamo. Germans shuffle their units into position in Poland - it seems the Great Patriotic War is getting closer!

 

3. Impulse. Blizzard/Blizzard/Snow/Rain. EOT: 5. Commies roll out.

 

Finland, Yugoslavia and French Indo-China get a partisan. All Fascists get one US entry chit. Germany outrolls the Democrats fair and square with four dice against four, and gets eight intelligence points. Italy gets 12 and Japan (who only had one multiple) four.

 

1942

 

Jan/Feb 1942

 

France plays 0(g), and USA shocks the Japanese by announcing they will play the oil embargo! After a little more close calculation, Teemu takes his word back and only moves his fleet to Pearl Harbor. Then Russia gears up to PML 6, and gets 34 BP/turn. Germany plays 0(h) and ends the turn before Italy, CW and Japan

can play. Olli is getting desperate about playing Tojo - without it he can't declare war on Major Powers!

 

Rommel and Rokossovsky are picked. Movement order: Communists/Democrats/Fascists.

 

1. Impulse. Horrible weather: Blizzard/Blizzard/Blizzard/Rain.

Combined Italian/German surface fleets sail to North Atlantic. CW finds and gets five surprise points. After seeing what he is up against, Mika chooses to avoid combat. GE/IT had 117 surface factors in 25 ships, while CW found with 12 ships, totalling 45 surface factors, including five carriers (which, in Blizzard, are

quite useless except as sitting ducks).

 

2. Impulse. EOT: 1. Snow/Snow/Rain/Fine.

Germany makes a naval impulse, and sails subs to Faeroes Gap to sink escorted convoys. CW turns the tables by finding and getting four surprise points, and picks a sub combat. Doenitz's three subs in 3- and 4-boxes can only sit tight while depth charges drop (Doenitz, with the majority of the sub fleet, was in 2-box and thus excluded from this combat). In the end, one six-mover German sub is damaged, and a five-mover sunk. Another five-mover aborts hastily to Brest. In North Atlantic both sides miss.

Japan, seeing their potential supply problems, occupies the two remaining cities in North China, behind their lines. Tien-Tsin and Tsing-Tao are occupied and raped.

 

3. Impulse. Snow/Snow/Rain/Fine. EOT: 5.

Despite bad weather in Yugoslavia, Russia takes an air impulse and asks if Italians want to fly CAP against carpet bombing. They find two fighters; one covering their brand new Piaggio, and another to cover two infantries SW of Sarajevo. Russia decides to use up all fighters and bombers and attacks the infantries. At

+2 table the Italian fighter is dropped. With 27 points, halved for weather to 14, a nine is rolled and one infantry corps destroyed! (Talk about hot dice!!).

Fascists roll out. Yugoslavia gets another partisan, this time stronger (1-strength). It is placed in the mountains, stacked with the zero-strength one. Germany gets one USE chit. Russia decides to try his wings alone against four Democrat and four Fascist dice in intelligence, rolls a nine and gets three intelligence points!

 

Mar/Apr 1942

 

France plays 0(h). USA stops oil shipments to Japan and gets their second tension chit vs. Japan. Next, CW also plays 0(h) and USA gives CW a gift of destroyers. Italy gets their first tension chit. Russia plays 0(g) and ends the turn before Japan can play Tojo! Italy, seeing their ally in distress, decides to spend 10

intelligence points to force Russia to reroll, and Japan can play Tojo. Italy plays 0(h) two times and ends the turn before Germany can play their three (!) options.

 

Hata and Spruance are picked. Movement order: Fascists/Communists/Democrats.

 

1. Impulse. Blizzard/Snow/Storm/Rain/Storm/Storm. Russia keeps pulling troops out of Yugoslavia, and moving troops South of the Pripets towards lightly defended Rumanian border (I just can't make up my mind where to place the troops (-; ). Dutch sub, operating from Suez, sails to Italian Coast and sinks the three Italian convoy points with 11 surprise points.

 

2. Impulse. EOT: 1. Raining in the Arctic. Italy strikes unopposed NW of Belgrade, and flip Prince Paul's HQ and a Russian garrison army. Then they attack the two partisans near Zagreb at 5:1, a Yugoslavian MIL SE of Sarajevo, and a lone Russian garrison NE of Belgrade. Russia flies bombers to the last attack, and after

two Italian fighters shoot down one SU-2 bomber, manage the rest of the bombers clear through. Balbo doubles the ARM/MECH stack and 3:1+1 attack results in 1/*1B. Tanks blitz to SE of Belgrade, cutting the Russians' retreat path from Belgrade to Bulgaria with ZOCs (Some Army Commander finds himself from Siberia for this mistake! There should have been a unit in that hex!). Zagreb MIL is crushed (-/*2S), and one partisan is killed but another survives (-/1).

Japan attacks the Communist Chinese garrison in the mountains two hexes north of Si-An and kills it.

CW and Free France make a combined bombing of Lille, and all bombers clear through. One production point is destroyed - the factory barely survives without massive reparations. Demos roll out.

A (zero-srength) partisan arrives in Yugoslavia and overruns a flipped Italian bomber in Zagreb. Germany and Italy get one entry chit. CW, China and Russia get 5 intelligence points; Free France 10.

 

May/June 1942

 

France plays 0(g), and USA starts escorting in the North Atlantic. Germany gets their second tension chit. CW plays 0(h), USA arms merchantmen and gets their third tension version Japan. Russia, Germany, Italy and Japan play 0(g). Japan ends the turn, but Free France uses ten intelligence points for a reroll, and USA

passes Neutrality Act. US PE increases to one. Then USA end the turn before they can play their second option.

Messe and Bradley are picked. Fascists win the initiative and, after Russian request (because of the possible encirclement of Belgrade, and the Japanese outflanking in China), Demos demand a reroll. Russia spends five intelligence points to roll initiative beforehand, gets an "8" and keeps it. Fascists roll a nine and Demos a six.

 

Movement order: Fascists/Communists/Democrats.

 

1. Impulse. Fine weather. Italy strikes SE of Belgrade and flips the Vladivostok militia, but misses the garrison. Then they move so that the Russians, unable to trace a railway supply path back to Russia, are out of supply. Partisans are killed, but elsewhere Italy waits to get his units into better positions (Not being able to use German territory, since Germany and Russia have a non-aggression pact, makes it pretty difficult to maneuver near Belgrade). Meanwhile Japan wonders whether they should DOW CW, but decide to put it off for this impulse. They sail a task force containing three battleships and two transporters, both carrying marines, to South China Sea three-box, to be ready for next impulse. They also blitz the Communist Chinese cavalry in the desert two hexes West of Tai-Yuan at 4:1 (1/*1R). Chinese line is in danger of being outflanked in the North.

 

Russia makes a combined and sails the Black Sea fleet to Eastern Med from Istanbul. Italy sends three naval bombers to cover convoys, and finds - not only with a NAV in two-box, but also with the two in zero box! - and gets nine surprise points. Marat is sunk, and P. Commune saves and is only damaged and aborted. The

remaining Russian cruiser flees in panic.

Russia announces a carpet bombing. Italy sends two fighters to fly CAP over Balbo and Graziani. Russia uses two bombers to bomb an INF and MOTdiv, but only rolls a nine and neither is destroyed. Balbo lets one fighter land face up. Then Russia ground strikes Balbo's stack ESE of Belgrade (containing an ARM and a

MECH in addition to the leader), not fearing the lend-lease BF-109E. One old (three-factor) I-16 escorts the two bombers and is shot down (Finally!), but forces the double as effective (six-factor) BF-109 to abort. Russian bomber crews are awarded with a holiday in coal mines near Irkutsk after missing all targets.

 

US Senate convenes to to discuss a declaration of war against the Japanese Empire! Entry against Japan is 46.5 and tension 13.5, which gives a 60% chance to DOW since Japanese units are in China. Both China and Japan call in some favours among the Senators (use five intelligence), and in the end the idea is abandoned

(rolled a "9"). Then the Free French ambassador loudly steps in, and lays down the Japanese plans to invade Netherlands East Indies (Nobody seems to know how he got his hands on them, though) and CW territories in the Pacific. He then points that the voting wasn't lawful since all facts were not known, and demands a new vote (FF spends 15 intelligence points for a reroll). This time Free French and German spies threaten to leak certain Senators' "work" trips to their wives unless they vote the right way. On a narrow margin, the resolution passes (rolled a "6"). USA declares war on Japan!

There is only one militia in Truk, and no supply in most of the Japanese Pacific territories since there are very few convoys in reserve and none at sea, except in China Sea and South China Sea. Tojo was caught with his pants down, big time.

USA takes a combined action and sails a task Force in Marianas, misses the convoy point and divinvades Saipan. The subs sailing from Philippines have better luck: In South China Sea, they find and use surprise points to pick two X's on a transporter (with the Imperial marine aboard) and down she goes! Also both convoy points in the area are sunk; one US sub is damaged and two abort. In China Sea all six convoy points are sunk. Japanese units are out of supply all over the Pacific! USA also sails to Marshalls and divinvades Kwajalein with a MAR ENG.

 

2. Impulse. Fine weather. Japan sails convoy points out, almost one by one. They manage to get three CPs in Sea of Japan, five to China sea and one to South China Sea. USA tries to intercept all these moves (in China Sea), but those CPs which are succesfully intercepted just stop in China Sea. Japanese units in China

are back in supply. USA tries to find the newly arrived CPs, but misses all.

Italy again strikes SE of Belgrade, and this time flips also the garrison unit. With Balbo and his ARM&MECH they are auto-blitzed.

Russia strikes the Balbo leader and his armoured forces, and sends Balbo back to the cup and flips both corps! Communist China sees an opportunity for counter-attack a flipped infantry in desert since all Japanese planes are flipped. At 3.2:1, and after Mao's HQ support, it's 3:1+1 and a Communist infantry division is killed (1/-).

USA transports another division in Kwajalein. MAR ENG swims to Eniwetok. Subs sink two convoy points in South China Sea.

 

3. Impulse. Storm/Rain/Fine/Storm/Rain/Rain.

We forgot to pick a reserve leader for USA, so we picked one now: Halsey. Germany takes a naval impulse, sails subs Faeroes Gap (and misses CW convoys) and a Task Force - with an AMPH and a TRS with a marine - to Baltic Sea 3-box. The Dutch sub sails to Western Mediterranean and tries to find Italian convoys - but

it bumps into an Italian sub! Dutch sub is damaged, and Italian aborted.

 

4. Impulse. EOT: 3. Raining in North Monsoon.

Barbarossa begins! Germany declares war on Russia, and US congress disapproves (+1 chit). Two condors and one older naval bomber port strike Leningrad. Oct. Revolution is sunk, Molotov and K. Kavkaz damaged. Then a Junkers 88A4, flying at extended range, tries to strike Zhukov leader who is hiding in a forest North of the Pripet Marshes, but misses. A mountain corps runs from Bucharest across Bulgaria and prevents the face down Russian bombers in Bucharest from reorganising at the end of the turn. Helsinki is invaded at 10:1; Russian speed bumpers (One infantry, one garrison and three militias) in Poland and Baltic States are

slaughtered. Italy strikes NW of Belgrade, flips both corps and kills them. Fascists then roll out.

Japan gets two entry chits (One from war with China, another from USA) and Germany one. Italy and Japan get four intelligence points.

 

Jul/Aug 1942                                                                                                                                                                                   Retour en haut de page?

 

Germany plays their owed DOW, and as a secondary option liberates the Finns and takes the available units in their force pools. Then Italy plays 0(h), and CW proposes two treaties, one of them as a secondary option. USA plays their owed DOW, accepts the CW treaties (bringing their treaty to level three) and, as

their second option, gears up production and starts strategic bomber production. France and Russia play 0(g).

 

Novikov and Balbo are picked. Movement order: Democrats/Communists/Fascists.

 

1. Impulse. Storm in North Monsoon. Russia rushes troops forward. Italy strikes Belgrade, misses both units but captures the city at 5:1 table. Germany moves units forward to meet the Russians, but doesn't make any attacks - just rails units from Sweden to Helsinki and Viborg.

 

2. Impulse. Raining in North Monsoon. Russia takes an air impulse and manages to strike two of the three units in Kaunas. They also try to fly air supply to those two flipped and OOS bombers in Sofia, but Italian fighters abort two of the three ATR bombers. Only one SU-2 is reorganised. CW and France bomb Lille

unopposed and destroy one production point. Germany port strikes Leningrad and Dover. In Leningrad they are repulsed with 11 surprise points; in Dover CW fighters chase them away. Then German fighters and bombers rebase forward in Baltics and Poland to reach the Russians. Meanwhile an Italian Piaggio strikes

Sofia and flips the Russian bomber back face down.

Japan declares war on Commonwealth! US subs try to find Japanese (transport) fleets in South China Sea, but miss. A marine corps (the one that survived the US subs' surprise impulse last turn) auto-invades the Tarakan oil fields in Netherlands East Indies.

 

3. Impulse. Raining in North Monsoon. CW sails a task force to Faeroes Gap, and Germany searches with subs that were left out to sea on the previous turn. CW gets seven surprise points and two subs are sunk, and one aborted. Spruance ground strikes Truk and its lone black print defender with three battleships, and

two divisions and the reserve marine corps auto-invade it. USA also sinks one convoy point in South China Sea.

 

Russia strikes SW of Vilnus, and shoot down a German fighter with a pilot. Only one unit of the three is flipped. Russia again tries to fly air supply to Sofia, but Italy shoots down the Li-2 ATR.

 

Japanese transport a militia face down to Tarakan, after US subs miss it in the rain. Marine runs South, to occupy Balikpapan oil fields, and is flipped. Japanese also blitz the face-down Mao and an infantry in the desert, but lose a division (1/*1B). Germany strikes Riga and flips a division, and also two hexes SW of Riga

and flips all three units with the super-(7-factor)stuka. Three hexes West of Kiev they lose an old bomber to Russian MiG-3, and also strike the hex SW of this, and after the Russian fighter is shot down a Stuka flips two tanks - one army and one division. Germany decides to give Russians a production bonus and attacks

this hex South of the Pript Marshes. In air battles all three Sturmoviks clear through, and odds drop from 5:1 to 2.5:1. Russians are blitzed to production circle with no casualities. NW of Kaunas is blitzed at 3:1 after a Russian Sturmovik is shot down - only an infantry division is killed and all Germans flipped.

 

4. Impulse. EOT: 1. Storm in North Monsoon. Leningrad factory is railed to Baku. A long-range Russian bomber tries to ground strike Germans South of the Pripet Marshes, but an intercepting He-100 shoots it down. Russia attacks the hex, and after succesful fractional odds it is a 2:1 blitz. KGB informs STAVKA of

the exact German troop positions, and as a result the Germans are blitzed off the map (-/*1B). German 88mm AA is destroyed, and an ARM and SS MECH are placed to the production circle. A Russian tank is promoted to a 12-5 banner ARM. Stalin also orders attacks SE of Riga, where a SU-2 bomber is shot down

with a pilot, but Yak-1's revenge it by shooting down a BF-109. At 2:1 +2 blitz Germans lose a corps, and a second banner unit (an 8-4 INF) is promoted and all Russians flipped. SW of Vilna it is 2.3:1 +1 assault, and at 3:1 +1 Russians are flipped for no losses on either side.

 

Italy attacks the Sofian militia East of Sofia at 7:1 and kills it; Germany takes Riga with shore bombardment at 4:1 +2. After a Rumanian bomber is shot down and Sturmovik cleared through, Chisinau in Rumania is attacked at 4:1 and Russians pick a blitz table. Germans roll low; result is -/-. Meanwhile Japan tries to outflank the Communist Chinese around Lan-Chow and walk into the empty city.

 

5. Impulse. EOT: 3. Rain in N. Monsoon. Russia gathers forces and makes an attack NW of Chisinau. Three GE/IT fighters and five bombers fly in to support the defenders, and the lone Russian fighter is shot down after shooting down an Italian bomber. Odds are lowered from 2:1 to 1:1, but still the Russians manage to

blitz through (1/*1B), losing only an AT division and promoting a 9-4 infantry banner. Russian tanks (12-5 banner and 9-5) make a breakthrough move next to two flipped planes in otherwise empty Cernauti.

 

Italy revenges by killing one infantry from Sofia at 5:1. Bulgaria survives this turn! Germany pulls back near Rumania, blitzes WSW of Minsk at 2:1 +3, and manages to kill a division (-/*1B). Japan blitzes NW of Si-An but only manages to get one unit killed from both sides. In China Sea Japan sails out convoy points, and US

subs activate. Japan finds with the naval bombers and CPs in zero-box, and both US subs are damaged.

 

6. Impulse. EOT: 5. Same weather. Demos roll out.

Germany gets tension, and Italy and Japan entry (Japan two chits). FF and USA get two intelligence points, China one. Yugoslavia is conquered by Italy. Italy and Germany don't have enough oil to reorganise their units - some aircraft and ships remain flipped.

 

Sep/Oct 1942                                                                                                                                                                                  Retour en haut de page?

 

Germany and Italy play 0(g), CW 0(h), USA 0(g), FF 0(h) and Russia 0(g). USA mobilises National Guard, but doesn't create tension against Japan. Vatutin and Kesselring are picked.

 

Movement order: Communists/Democrats/Fascists.

 

1. Impulse. Fine weather. Novikov flies three fighters to strafe German Stukas. One fighter is shot down; the other manages to strafe a six-factor Stuka. USA sails subs to South China Sea and sinks both two convoy points. In China Sea a Zero and a naval bomber react to zero-box, and the US carriers shoot the Zero down with a pilot. Spruance doubles five ships' AA values, and the NAV dies in a wall of flak. Two convoy points are destroyed, one aborts. CW invades out of supply (but ZoC'ed) Bayonne at French-Spanish border at 10:1 with the help of Somerville's double shore bombardment, and cuts the rail link between mainland Europe and Spain! If Germany and Italy wish to reinforce Spain, they will have to either collapse Vichy France or use Italian transporters to sea-lift some troops!

 

Mikawa, Ozawa and Yamamoto board the carriers and battleships, as Japan comes out to play with the US navy in China Sea. USA gets three surprise points, and decides to use it to increase their air to air table (after using all their carrier planes as fighters). They manage to abort the leading Japanese (six-factor, 7-range) carrier plane - and suddenly USA finds itself at +2 table! Total of one Japanese carrier plane and one naval bomber are shot down, their pilots dying for the emperor, while USN loses one plane with a pilot. One carrier plane and one NAV clear through to US ships, but with Spruance's help the NAV aborts and no

points press the attack (best of two was a 9). Fletcher is upset of the loss of a carrier plane and aborts to Manila, but lets the core of the task force (8 ships) remain face up; only three cruisers are flipped.

 

Japan also blitzes the Mao HQ NW of Si-An at 3:1, but nothing happens (-/-).

 

Germany keeps pulling back to Poland on the South side of the Pripets (in the North they never even reached Mother Russia). They ground strike the Russian units East of Cernauti, and a BF-109 perishes while protecting the bombers. Russian anti-air shoots but the effects are minimal (1) and the 12-5 banner tank is flipped. Germany attacks East of Kaunas, and in the air battles both sides lose a one-engined bomber; Russians with a pilot. Russians are blitzed at 3:1, and it seems Germans lose a unit until Guderian boosts the attack (gives a +1) and flips two attacking corps (-/*1B).

 

Italy attacks the lone Bulgarian infantry in Sofia. Russia sends long-range bombers to support the legitimate Bulgarian government, and has one fighter shot down. Italy lose both their fighters, and Russian bombers clear through. Sofia is captured at 5:1 but all Italians flip. Two face-down Russian bombers are overrun in Sofia.

 

2. Impulse. Fine weather. Russia attacks east of Chisinau. After one stuka pilot dies for the Reich odds are 2.1:1. Russians continue their frenzied advance (-/*1B) and make a blitz move behind the German lines. A MECH is promoted. CW makes a 7:1 +2 attack in Bilbao, and manages to take the 10% chance to flip. Spain

seems to be saved...

USA captures the last Japanese ports in the Pacific, but misses Japanese naval bombers in South China Sea with his carrier Task Forces.

Germany strikes Vilna and flips one unit of the three. A garrison unit and von Leeb rail to Toulouse in Vichy France, and a MECH to Madrid! Jankke is forced to collapse Vichy in order to reinforce Spain, which is seriously threatened. Germany gets the 24 saved Vichy build points; all Vichy colonies become aligned with

Free France. Free France also gets the Vichy units not in Metropolitan Vichy France (including the eight convoy points in New Caledonia).

 

Germany retreats in Rumania to avoid outflanking by Russian banner armies, and attacks Vilna. One Soviet fighter flies ground support and it is a 3:1 assault (with Zhukov giving -1 and the flipped unit +1). A Russian garrison and division are slaughtered; an infantry is shattered (-/*2S).

 

3. Impulse. Still fine weather. Russia strikes SW of Chisinau and a Sturmovik is shot down. Units move forward in Rumania to occupy the hexes Germans cowardly left empty. USA port strikes Saigon and bottoms an AMPH and a transporter, and searches in South China Sea but misses again. They also use a marine engineer to autoinvade Marcus Island and are on the speed lane to Tokyo! CW lands HQs in Spain and reorganise troops.

Germany uses a fighter and a Condor to strike two hexes East of Kaunas, and flips one unit of the three. At 4:1 +1 the hex is blitzed empty (-/*2B); a motorized division and banner infantry are killed, siberians shattered.

 

4. Impulse. Raining in Arctic and North Monsoon. EOT: 1. Russia uses a 4-factor field artillery (boosted by Rokossovsky to 5) to strike two hexes NE of Bucharest, flips both corps and attacks the hex. One Sturmovik is shot down and Stuka cleared through, and at 3:1 +2 Russians lose a PARA division while Berlin militia is killed and an infantry retreated (1/1R). A 10-3 banner infantry is promoted, and the only remaining HQ, Koniev, and an air transport plane reorganise troops.

 

CW attacks the lone Spanish militia SW of Bilbao at 5:1, but luck isn't with democrats today as they lose two units while killing it, and are even flipped in the process (2/1). USA searches and finds in South China Sea; after one air to air combat round the Japanese naval bombers abort (I guess they didn't like the US

throwing at +8 table...). Free French spread their convoys all over the Pacific to keep the Yanks safely in supply, with no chance to get the CPs sunk (since Japan isn't at war with FF).

 

Germany decides to burn oil and sails a task force to Faeroes Gap to search the three crappy CW cruisers, two convoy points and two naval bombers (the rest of the CPs are US, and Jankke doesn't want to DOW USA...) but both sides miss. Then they strike O'Connor and Monty in Spain. CW intercepts with three

fighters, but the BF-110C clears through and misses both leaders. Japan sails to Bismarck Sea and misses; sails two convoy points to South China Sea and the US ships sink them.

 

5. Impulse. St/R/R/St. EOT: 3. Russia attacks NE of Ploesti (Oil fields, here I come!) at 3.6:1. After succesful fractional odds and taking the stormy weather into account it is 2:1 blitz and all attackers are flipped (-/-). CW and Free france make a strategic bombing in Lille and destroy a production point (thanks to British Intelligence Service, who provided accurate maps from the area).

 

6. Impulse. EOT: 7. Same weather. Russia shuffles and ends the turn.

Italy gets one entry chit; Japan and Germany get tension. USA rents Central American, Norwegian and Greek convoy points for a total of 16; Congress is dismayed ("Like we don't have enough merchant marine on our own or can't build it ourselves, but have to rent some from Central America!", says the Chairman) (+1 chit). CW rolls six dice against two German ones; Italy and Japan get two intelligence points.

 

We forgot to roll for Vichy ships. Lorraine and two convoy points are scuttled, all others go to Free France and rebase to Algiers. Teemu chooses to damage the CV Joffre so that it doesn't end up flipped and out of supply somewhere in Algeria.

 

 

Nov/Dec 1942

 

Germany and Italy play 0(g) and CW 0(h). USA makes an economic agreement with Colombia for their oil, start repairing CW and Free French ships and end the turn.

 

Movement order: Fascists/Democrats/Communists. De Lattre and Manstein are picked. Russia receives an offensive chit; Germans got theirs on the previous turn...

 

1. Impulse. Snow/Snow/Rain/Fine. Germany strikes the mountains two hexes North of Ploesti with a Ju-88A4 flying at extended range, and with a Rumanian bomber. Both bombers miss Katyusha, tank and the infantry. Jankke also strikes two other hexes near Ploesti: two hexes NE of Ploesti a MiG-3 shoots down one

German and one Italian fighter escorting the Stuka, and Germans lose a pilot. Stuka clears through and sends Rokossovsky back to the cup, and flips a strong MOT. In the other hex a 120mm field artillery is flipped. The puny Rumanians holding the frozen swamp are relieved from duty; a couple of strong Germans take their place.

 

Russia drools as Germans left the Pripets unguarded. Two cavalry corps run over the frozen swamp and surprise Rommel and Guderian in their camps! Both leaders are overrun and killed near Brest-Litovsk. ENE of Bucharest is attacked at 3.3:1, and after succesful fraction roll Germans are blitzed (-/*1B). The last banner

infantry appears. NE of Cernauti it is a 3.2:1, and again Russia succeds in fractional odds roll and chooses the assault table to kill a 10-6 ARM, but result is only -/1S and the tank is saved. The last banner ARM is promoted; the hex isn't occupied so that Zhukov and Koniev can reorganise all attacking troops.

 

China strikes Kwei-Yang and one Japanese fighter is shot down in air-to-air battles. Both corps are flipped.

 

2. Impulse. Fine weather. A Rumanian fighter makes a ground strike, but Russian AA repulses it. Italy attacks the lone 3-3 infantry which ran from Istanbul to Burgas. Russia sends long-range bombers and fighters to support it, and Italy sends a Stuka and Piaggio. Stuka and a Russian Tomahawk are shot down;

TB-3's clear through and Italians are flipped at 4:1 assault. Communist Chinese make a 1:1 +2 counter attack on the flipped Hata leader and his stack in the desert. Nationalists use intelligence in the attack and Lan-Chow militia is killed for retreated Japanese troops. Chinese are on advance!

Russia attacks the flipped Rundstedt's HQ, a field artillery and a face up MECH NE of Cernauti. A German 105mm field artillery supports the defenders, and a tank-buster Sturmovik clears through. After fractions and failed Manstein's HQ support Russians blitz the hex at 3:1 +2, and lose Kharkov militia (1/*2B). Rundstedt leader converts the second loss to a shatter, and only a German MECH is killed. South of the Pripets a Swedish MECH and a German MOT are blitzed at 2.4:1, but nothing happens (-/-). East of Kaunas is also attacked: a Sturmovik and a Swedish bomber are aborted, and a BF-109 destroyed before Germany aborts. Again Russia succeeds the 40% fractional odds roll and at 3:1 blitz a German engineer dies.

 

De Gaulle and an Indian motorized corps blitz a Libyan territorial in Bardia at 7:1, and forces TF Rapido to rebase. CW ships in Eastern Mediterranean intercept, find and get ten surprise points. Trento is sunk, Abruzzi damaged and the remaining two ships aborted to Malta.

 

3. Impulse. Raining in Arctic and North Temperate. EOT: 1. Germany and Italy sail their fleet to Bay of Biscay to challenge the CW fleet supporting and supplying their beach head in Spain, but neither side finds.

Germany also attack the out of supply and flipped Russian stack ENE of Lvov (where the Russians tried to attack last impulse - now they were caught OOS because the HQ was left one hex too far in Rain). A BF-110E is shot down while trying to stop Russian bombers from supporting the defenders. After the rain is

taken into account it is 2:1 +3 blitz, and Russians are shattered (-/*B). Japan sails a TF and two convoy points in China Sea but neither side finds.

 

Russia has now surrounded Cernauti from four sides, and attacks it (again, after succeeding in 60% fraction roll) at 5:1. For the first time the dice give a break to Germany in Eastern Front: result is 2/1 and a MIL and a MOTdiv are killed for a German infantry. Russians fly an air supply mission, and a Rumanian fighter

intercepts. A MiG-3 is shot down with a pilot, but the ATR revenges by shooting down the Rumanian, and is aborted itself. Russia ends the turn on one, but Chinese use 15 intelligence to re-roll and another five to make sure the turn doesn't end.

 

US ships in China Sea find the Japanese, get five surprise points and choose a surface combat. CVL Shinyo is sunk with a carrier plane, as are BBs Hiei and Nagato. Yamato is damaged. North Carolina, New Jersey and Iowa are damaged from the US Navy. Japan had enough and aborts to Tokyo. USA captures Iwo Jima and Bonin Island, and complete their walk into empty Taihoku from Philippines.

 

4. Impulse. EOT: 5. Same weather. Germany attacks NW of Minsk. At 2:1 blitz a militia and a division are killed from the Germans. In the Pripets the 12-5 SS ARM accompanies a 9-6 MECH and slaughters the out of supply black print infantry in the swamps. Germans withdraw from Cernauti and in NW of Cernauti Germans attack the big, bad and flipped Russian stack (11-5 ARM, 10-3 INF and a 3-6 AT division) at 2:1 +4 with Manstein's help. HQ Manstein misses their support, and the Russians are only retreated for no German losses.

 

A lone face-up Russian cavalry occupies Cernauti and overruns the flipped Rumanian fighter. Russia attacks Constanta in Rumania at 3:2 blitz, but achieve nothing (-/-). Now almost the entire Russian army South of the Pripets is flipped.

 

USA port strikes Tokyo and gets six surprise points. Japan gets the better die from two and only manages to roll a four, but they take it back in defence rolls: 2 CPs and a transporter are sunk; CVs Soryu, Hiryu and Akagi, and BB Fuso are damaged.

 

CW activates in Bay of Biscay and both sides even use intelligence in their search roll. GE&IT get four surprise points, and use two of them to pick a surface combat. Kent, York and Nigeria as sunk, Berwick and Implacable (which Raeder picked for fish-food but it saved) are damaged and Mauritius, Dorsetshire, London and Sheffield are aborted to Liverpool. Fascists lose Garibaldi, Pola and Gorizia as sunk, Gneisenau and Zara damaged and aborted and Bolzano aborted.

 

On the second combat round Fascists again get four surprise points and again pick a surface combat. Southampton and previously damaged CV Implacable and CA Berwick are sunk; Sussex and Edinburgh damaged and Belfast aborted. Fascists lose Fr. de Grosse and Conte di Cavour, and Scarnhorst and Grossdeutchland are damaged. Tirpitz and Impero abort along with the rest of the Fascist fleet to Brest, since all CW has lost so far is crappy cruisers (in addition to Implacable, which Raeder picked), while Fascists are losing their (last) big capital ships.

 

DeGaulle and the Indian MOT run along the Libyan coast and take Benghazi; Nationalist Chinese walk into empty Hanoi in French Indo-China. Demos roll out.

 

A 3-2 partisan appears on a mountain resource in Yugoslavia. All Fascists get US entry. Russia outrolls fascists and gets three intelligence points. French Indo-China is conquered by China (Only Saigon, which is occupied by a Japanese infantry, remains Japanese).

 

 

1943

 

Jan/Feb 1943

 

CW, Germany and Italy gear up to their maximum production. Japan plays 0(h) and ends the turn.

 

Toyoda and Koniev are picked. Movement order: Fascists/Communists/Democrats.

 

1. Impulse. Blizzard/Snow/Storm/Fine/Storm/Fine. Germany takes a combined to rebase aircraft to the front - they are quite short of fighters. They also rail an infantry to Vilna which only has one MECH, and HQ Rundstedt starts his long walk from Brno in Czechoslovakia to Russian front. Italian units in Bulgaria head

towards the Yugoslavian partisan in the mountains.

 

Novikov pilots a tank-busting Sturmovik in blizzard and manages to strike a German MECH face down East of Lvov. Banner units lead the way and blitz the hex at 2:1 +1, and lose an infantry for German field artillery. An ARM and MECH are retreated to Lvov. Vilna (where Germans just railed a corps) is attacked at 3:2 +1,

and Germans lose an infantry and Russians the Moscow militia.

 

Stalin (and Koniev as the troops' local commander) sets his eyes on Ploesti. Two hexes North of Bucharest (NE of Ploesti, in blizzard) is attacked 2:1 blitz and the defenders are retreated in the middle of the mountains. Koniev takes care that the 12-5 banner ARM doesn't flip. NE of Bucharest (East of Ploesti, in snow) sees almost all aircraft flying (seven Russian bombers and four fighters, and three GE/IT bombers and two fighters). In bloody fights three Russian fighters and two pilots are shot down; Germany loses his FW-190 with a pilot while Italian BF-109 pilots escape unharmed. One Italian Stuka and all but one Russian bombers clear through. At 3:1 table Koniev throws an old MECH into the fire (gives a +2 to the attack) and loses a mountain division, while Italy loses a motorized corps (1/*1B).

 

Japan attacks the Communists in Northern deserts at 4:1, chooses assault table and has a territorial and an infantry killed for a killed Chinese cavalry and shattered infantry. Bad luck.

 

2. Impulse. Blizzard/Snow/Snow/Fine/Storm. EOT: 1. Italy considers attacking the partisan in Yugoslavia, but after realizing it would be a 3:1 assault they decide to wait for better weather.

 

Novikov again pilots a tank-busting Sturmovik in blizzards and luckily (with two ones) manages to strike HQ Manstein but misses a Stuka, ARM and an engineer. A five-factor Sturmovik tries to strike Ploesti, but it is forced to abort while flying unescorted at -4-table. Then Ploesti is attacked: An Italian Piaggio and a German He-277 fly against two Russian bombers and fighters. Piaggio clears through and the hex is blitzed at 2:1+1 after KGB helps Koniev to execute his plans. The defenders are retreated and Russia occupies Ploesti!

 

USA port strikes three ports: In Canton a convoy point is sunk; in Shanghai a transporter saves and isn't even aborted; and in Fukuoka two convoy points are sunk and a transporter and AMPH damaged. Japan has only three convoy points left and they are sailing in the Sea of Japan. Not very good...

 

CW crawls towards Madrid and has now surrounded the city from three sides.

 

3. Impulse. Snow/Snow/Rain/Fine. EOT: 7. Germany decides to make a counter attack on a Russian infantry corps and division on the frozen Pripets. Two Russian fighters and two bombers fly in to challenge three bombers and two fighters. Both Russian fighters are shot down; MiG-1 pilots are shot down with their plane. A Pe-2 bomber clears through with the German bombers. Despite the 12-5 SS ARM and a 9-6 MECH attacking it is an assault because of Timoshenko's leader skills in Snow, and at 3:1 both defenders are destroyed (-/2) but the hex isn't occupied because Germany is short of troops on the front. Then Fascists end the turn.

 

Japan gets an entry chit, and Germany and Italy get tension. Germany outrolls Russia and Italy gets two and Japan six intelligence points. Russian occupation troops set all three of the Ploesti oilfields in fire, just in case German manage to take them back!

 

(Germany and Italy are in deep trouble. They have no saved oil, and Italy has two oil resources. Germany just lost three of their five oil resources. They have two synthetic oil plants on the spiral: the first one arrives in May/June and the second in July/August. How they manage until that is a big question, and how they manage even after that is another good question still... Even now both of them have been forced to leave some aircraft and tanks face-down at the end of the turn because they don't have enough oil. Three oils is about 15 ground units face down each turn, or a HQ-A and 12 ground units, or 30 two-cost aircraft. It will have a huge effect. The actual effects on German play remain to be seen.)

 

Mar/Apr 1943

 

Germany plays two intelligence campaigns and Italy one. USA gears up and CW and Japan play 0(g).

 

MacArthur is picked for Allies, while the Axis cup is empty! Movement order: Communists/Democrats/Fascists.

 

1. Impulse. Winter continues. Blizzard/Snow/Storm/Rain. Russia continues oozing through a one-hex gap in German lines South of the Pripets. A Swedish MECH NE of Lvov is attacked in the blizzards, and at 3:1 blitz Red Army troops decide to take break from fighting - result is -/-. Yeremenko reorganises three oozing

infantries. Bucharest is also attacked, and Russia flies three fighters and seven bombers supporting the attack, while Germany flies three each. Two Sturmoviks and a TB-3 clear through, two MiG-3's are aborted and Yak-9M pilots are written off with their plane, and the rest of the Russians abort. Bf-109F's together with Italian G-50's escorted two Stukas safely through. After succesful 60% fractional roll and KGB's help it is a 4:1 +1 assault, and a German infantry division dies. Zhukov and an ATR reorganise all attackers.

 

Manstein leader leads a German counter attack on the oozing Russian troops at 5:1 +1, after blizzard is accounted for. An infantry and ARMdivision are blitzed to the spiral (-/*B). USA starts the hunting season in Sea of Japan, and sinks two and aborts one convoy point (The last Japanese convoys on the board).

 

2. Impulse. Rain/Rain/Fine/Fine. EOT: 1. Russia takes an air impulse to get aircraft to the front. Germany tries two strikes near Lvov but fails, and continues pushing forward with their 12-5 SS tank. This time Germans lose an SS MTN division for a killed ski troop, and two shattered corps at 3:1 +1 blitz.

 

Italy has gathered enough forces to attack the 3-factor partisan sitting on the Yugoslavian mountain resource, and kills it but flips. Japan sails two transporters to Sea of Japan to keep their troops in China in supply, but US subs damage the other and abort the other. Then fascists roll out. Demos only got one impulse, and Japanese are out of supply in China...

 

All fascists get one entry chit. China and Free France get one intelligence point after both Germany (with four dice) and CW&USA (four dice) throw a ten, and Russia a two.

 

May/Jun 1943                                                                                                                                                                                Retour en haut de page?

 

Italy plays 0(h) and gets two intelligence operations. China suggests two treaties (one as a primary option, and one as a secondary option). Germany plays their SS option for the second time (getting the old SS units to their force pools, and now they can advance build SS units for one less BP), and also play 0(h). USA accepts Chinese treaties and ends the turn - now China and USA cooperate!

 

Harris is picked. Movement order: Communists/Democrats/Fascists.

 

1. Impulse. Fine weather. Russia takes an air impulse and strikes Bucharest with two bombers, Kaunas and Lvov with one. In Bucharest the BF-109 is shot down after aborting the other bomber. The remaining (5-factor) Sturmovik pilots are sent to Magnitogorsk iron mines after missing all targets. In Kaunas Germans

manage to abort the unescorted Sturmovik at +5-table, and in Lvov it clears through after the escorting La-5FN shot down the intercepting Italian CR-42 biplane, and flips a MECH. Four brand new Sturmoviks are rebased to the front along with some fighters. Koniev and Timoshenko reorganise planes.

 

CW strikes Madrid and shoots down a Spanish fighter with a pilot, and flips a German MECH (I just realized the Spanish couldn't be in this battle because the mission is directed against Germans. Oh well, their loss.). CW attacks Madrid. A big air to air battle begins with CW starting definately on the top with six fighters and seven bombers against three Italian fighters and five bombers. Ten points of ground support clear through for both sides (effectively almost doubling the defending force). The only victory for CW is the shot down Piaggio (with pilots). Odds drop from initial 5:1 to 2.7:1, but thanks to succesful fraction roll and Monty's leadership abilities the hex is cleared (-/1S) at 3:1 +2. DeGaulle and an Indian MOT end their run in Tripoli at 10:1.

 

Germany makes four strikes: A Rumanian at Ploesti is aborted, and near Lvov a MOT and a field artillery are flipped on the front, and a Stuka trying to strike at Katyusha behind the front is aborted. Rundstedt makes a super-stack and attacks the Yeremenko HQ and two field artilleries from one hex South of the Pripets. After air to air battles two defending tank-busters clear through along with one He-111, and odds drop from 2.6:1 to 1.66:1. At 3:2 +1 Germans lose an infantry for a Russian 85mm (3-factor) FA. Yeremenko and SU-76 are retreated to the swamps (1/1R).

 

Mikawa takes a bunch of cruisers to 4-box and comes out to play with US Navy in China Sea. Japan gets 8 surprise points and chooses a surface combat using no surprise points, and doubles all cruisers' surface factors (thanks to Mikawa). USN carrier force is now facing a bunch of Yamatos in a surface combat, and it shows: Lexington II is sunk with carrier planes, while CV Ranger and BB New Jersey is damaged and Fletcher forces the fleet to abort. Mikuma and Myoko go down the way the IJN is supposed to: in flames!

 

2. Impulse. Fine weather. A 4-factor Russian field artillery strikes Bucharest, and flips Messe and the Rome militia. In ground support battles a BF-109 and a G-50 are shot down while killing two Sturmoviks and one pilot. Three German and four Russian bombers clear through, and after KGB again helps the Red Army, odds

are 2:1 +2 assault. A Russian motorized division dies while the Red Army troops kill the Rome militia and a German infantry, and take the city (1/2S). In Lvov a BF-109 wants some turkey shooting against unescorted Russian bombers, but a Sturmovik shoots it down! Odds are 5:1 +1 assault, and after Rundstedt makes the

MECH loss a shatter, result is -/1S and the city is taken and an engineer dies. Red Army also assaults Riga, and after aborting a German fighter and one bomber takes the city at 5:1 blitz (-/*1B). Germany loses Stettin militia but, thanks to his table choice, saves an infantry. Almost all aircraft in the Eastern Front are used. Zhukov and two ATRs reorganise the Bucharest heroes and one bomber.

 

CW shuffles units in Spain. USA sails an invasion fleet to China Sea, with two Marines in transporters, one MOT in an AMPH, and three divisions onboard destroyers. Mikawa activates, Japan gets three surprise points and picks the AMPH. It is sunk with the 8-5 MOT! Mississippi fails emergency repairs and is also sunk; Iowa and a sub are damaged. Mogami and Tone give the ultimate sacrifice, while Takao lives on to fight another battle after extensive repairs. Being down to four cruisers, Japan aborts the sea area. Spruance makes a naval ground strike with five cruisers, flips three bombers in Fukuoka, and marines invade the island West of Nagasaki. Japan loses a fighter, bomber and a pilot in ground support battles, but manages to clear through one bomber. The island is captured at 7:1 +1 table (-/*2S). Operation Olympic has begun!

 

Germany strikes two hexes NE of Vilna with two bombers and a fighter, and clears through the one opposing Soviet fighter. Vatutin HQ and a motorized division are flipped. At 37:14 +2 (3:1 +3 after fraction roll and Manstein's help) blitz Vatutin is shattered and an INF and a MOTdivision killed (-/*2B). A face-down fighter

is overrun in the hex.

 

3. Impulse. Fine weather. A Chinese partisan runs to empty Shanghai, and over an emtpy Japanese task force. US subs move to Sea of Japan, and Japan gets one surprise point. Carrier air pounds the subs, and two are damaged and one sunk. After a moment of bullying by Russia and Japan USA decides to continue.

Again Japan gets one surprise point and the two remaining subs are damaged. USA aborts the sea area. One of the US marines in Japan walks to Korea, while the other walks to Nagasaki.

 

Germany attacks East of Kaunas at 3:1 blitz. Russia spends five intelligence to affect the roll, because if Germany gets a B result, they can overrun two planes (One in the attacked hex, and one in the hex behind it). Germans roll low and nothing happens (-/-). Germans and Rumanians try to take back Bucharest at 25:20 after a FA supports the defenders. Two Rumanians die, but Bucharest is recaptured (2/2)!

 

4. Impulse. Snow/Storm/Rain/Storm. EOT: 1. Russia makes two attacks in Snow; two hexes North of Lvov is attacked at 2.1:1 +1, and defenders are shattered (-/*B). NE of Kaunas is blitzed at 2.8:1 +3 (because the Germans were flipped in the failed attack last impulse), and Berlin militia dies while other defenders are

shattered (-/*1B).

 

5. Impulse. Raining in North Monsoon. EOT: 5. The last face-up Sturmovik strikes West of Lvov, and is shot down by the intercepting BF-109. Russian troops run around the Italians next to Black Sea shore, and manage to get another two units next to Bucharest (SE of it). Piaggio flies defensive ground support, and at

2.5:1 +2 Munich militia dies and an Italian infantry is shattered (-/1S). Two hexes NW of Lvov is blitzed at 3.2:1 and a defending infantry dies. In Kaunas an ARM, a MECH, a militia and a 5-factor field artillery (Thanks to Rundstedt's extra stacking ability), all but the MIL face down, are assaulted at 61:34. Fraction roll fails and at 3:2 +3 assault table Russians lose a MOTdivision, and Germans the militia. Demos shuffle and end the turn.

 

Russia use their last intelligence points and throws initiative beforehand, gets a four and gives it to Fascists. Fascists respond and Japan throws a nine, and gives it to Democrats.

 

All Fascists get one entry chit. China and Free France get one intelligence point. Rumania is conquered by Russia and Libya is conquered by Free France.

 

Jul/Aug 1943

 

France, Italy and China play 0(h). Germany playes 0(h) twice. CW and Japan play 0(h). Stilwell is picked. Russia rolls initiative and rolls a three. Movement order: Democrats/Fascists/Communists.

 

1. Impulse. Storm in North Monsoon. USA sails to Sea of Japan but misses the Japanese TF which stayed at sea last turn. CW tries two strikes in Spain, but misses both. Free French invade Cyprus unopposed. Two German Stukas strike Russians near Lvov unopposed. In the clear hex both infantries are flipped; in swamp only an ARM is flipped. Russia attacks the surrounded Italians East of Bucharest at 6:1 +1 blitz and auto-kills them. An infantry and a flipped FA are killed.

 

2. Impulse. Fine weather. CW attacks a German garrison two hexes East of Bilbao, and a Stuka clears through against +2 table. At 3.4:1 blitz CW loses an infantry, and the GARR is retreated (1/R). CW also attacks near Portuguese border, and manages to blitz the weak Spanish militias at 7:1. IJN and USN clash in the Sea of Japan for three combat rounds, and Yamato and Musashi are damaged while CAs Louisville and Augusta, as well as CV Saratoga, are sunk. USN loses also three carrier planes and two pilots, and CA Astoria is damaged. Round one for the Imperial Japanese Navy!

US troops now occupy three hexes in Korea, and Nagasaki and Tokushima in Japan in addition of their initial landing.

 

Germany strikes Lvov, and a MiG-3 is shot down. Stukas flip a motorized corps. Two hexes North of Lvov a BF-109 pilot dies with his aircraft, and Germany aborts the mission. Then it Russia's turn: HQ Rommel and leader Rundstedt are ground struck in forest, but missed. A 152mm (5-factor) field artillery tries to flip an

ARM and an INF, but misses both. Then the hex is attacked, and both sides fly aircraft. Germans have a brand new FW-190A6 and a BF-109, as well as Rudel tank buster, a Stuka and a NAV, while Russians have four tank busters and three fighters. First the new Focke-Wulf is shot down with pilots, and then the Stuka

(but this time the pilots escape). German super-NAV and all Russian bombers clear through, adding the force from 50:18 to 74:21 or 3.5:1 assault. At 3:1 nothing happens (-/-). Zhukov and an ATR reorganise attacking troops. Russians also run forward in Rumanian and Bulgarian plains, facing only a couple of Italians who

wisely stay in the protection of the Carpathian mountains.

 

3. Impulse. Storm in North Monsoon. CW ground strikes Germans is French-Spanish border. One CW fighter is shot down and all targets missed. West of Madrid a CW carrier plane and Italian Sparviero are shot down in ground support battles, and defenders are annihilated (-/*2B).

 

Germany blows an offensive chit on Manstein! Two stukas fly ground strike unopposed, and manage to flip all three defenders two hexes North of Lvov. NE of this hex, in the swamp, all three units are missed. Germany attacks the first hex from one hex with Rundstedt's super-stack, and a German FW-190 is shot down in

ground support battles. After a lot of cleared Russian tank-busters, a couple of supporting artilleries and a failed fractional odds roll the hex is blitzed at 1:1 +3 and defenders are shattered (-/*1B). A 10-3 banner infantry dies and banner MECH and 5-factor towed artillery are shattered. In the hex SW of this Russia clears through a couple of tank-busters and odds are 2:1 blitz. German commander is relieved from duty, as only a German 9-4 infantry dies.

 

After two defending artilleries fire, and succesful fractional roll, WNW of Cernauti is blitzed at 2:1 and Kiev militia dies. WSW of Minsk is blitzed at 2.2:1 and Germans lose an 88mm anti-air gun. Manstein and Rundstedt reorganise attacking troops and one fighter and two stukas.

 

Russia attacks the lone von Bock in the Carpathian mountains from one hex, at 1:1, and gets Kharkov militia and an AA killed. A Swedish MOT is attacked in the swamps NE of Riga, and killed at 3:1 (-/1S).

 

4. Impulse. Fine weather. EOT: 1. USA attacks Seoul in Korea. In air to air battles defending aircraft is turned away. CA Tuscaloosa is damaged by coastal artillery (worth 7 points in city/minor port) while trying to provide shore bombardment. At 4:1 the US Marines capture the city, and the one defending infantry is killed (-/2). Japan only controls one port in Sea of Japan, and HQs in China have to trace railway supply path over one hex without rail in Korea (since Japan can't contest the China Sea, but tries to keep supply open through Sea of Japan).

 

Germany strikes two hexes NW of Lvov, and flips JSU-122 self-propelled field artillery. In Pripets they miss all three units, and two hexes NE of Sofia they miss Banner ARM but flip an INF. Two hexes NE of Lvov (where HQs Yeremenko and Rokossovsky, and Katyusha field artillery are) is attacked from one hex, thanks to Rundstedt's super-stack ability, at 3:2 +3 (+50%). After the fractional odds rolls succeeds the hex is blitzed (-/*2B) and Katyusha and Yeremenko are killed, and two aircraft are overrun in the hex! (If the roll had been one lower, at least Yeremenko would have survived...)

 

Russia strikes Rundstedt in the forest, but Sturmovik is shot down while flying against +2 table. ENE of Brest-Litovsk is attacked, and after two German guns support the defenders it is 3:2 +2 blitz, and a garrison is killed and defenders shattered (1/*B). Next, the hex where the two HQs used to be is attacked, and at

6:1 table (since only an 8-factor INF dared to advance to the hex) it is blitzed empty (-/*B). Commies roll out.

 

Germany and Japan get one entry chit. Germany and Italy get six, and Japan two intelligence points. Korea is conquered by USA.

 

Sep/Oct 1943                                                                                                                                                                                  Retour en haut de page?

 

CW guarantees Venezuela and activates it back from under China. Then they play 0(h). Free france plays 0(h) twice. China and Italy play 0(h) and end the turn. Nimitz is picked. Fascists win the initiative, and Democrats demand a reroll. This time Demos win, but again Fascists act before Commies (Rats. I could have

pushed through the Italian line in the Carpathians with ease, since there were holes left everywhere. Double-move would have made it so easy...). Movement order: Democrats/Fascists/Commies.

 

1. Impulse. Raining in the Arctic and North Monsoon. Germany strikes in Rumania with their super-NAV, but it is shot down with +1 table. Rudel strikes NW of Lvov, and flips two units after air-to-air battles. Russia strikes two hexes NW of Sofia, and Italy shoots down the Sturmovik with +2 table!

 

2. Impulse. Storm/Storm/Rain/Storm. Free France sails to Western Mediterranean and sinks the Italian convoy point, but only after the guarding NAVs damage Richeliu and Bearn. Russia attacks Sofia, and captures it a 4:1 table (-/1). Vienna MIL is killed.

 

3. Impulse. Raining in Arctic and North Monsoon. EOT: 3. CW makes a 25-point strategic bombardment in Cologne, and after clearing through destroys both production points and one factory! French again slaughter convoys; this time two in Italian Coast. Then they invade the OOS Corsica with a marine division. CW strikes SE of Bayonne and flips both corps in the mountains. Then CW troops maneuver so that supply is cut because of CW ZOCs, and attack the hex. An Italian BR-20 perishes is air-to-air battles, and at 5:1 +2 table one defender is killed (-/1). Meanwhile, US paratroopers make a paradrop to SW of Harbin in Manchuria, and capture the hex at 10:1. Then they end the turn.

 

Italy gets tension; Japan two and Germany one entry. Japan only produces at 8 BP, because of US cut the rail line in Korea, and US ZOCs in Manchuria. Free France gets nine, CW, China and USA six, and Russia three intelligence points.

 

Nov/Dec 1943

 

Russia, CW, Free France, Germany, Japan and Italy play 0(h). When CW plays their option, USA uses the opportunity to reflag 15 convoy points to Russia. Movement order: Fascists/Democrats/Communists.

 

1. Impulse. Fine weather. Germany makes three strikes near Polish-Rumanian border. In Cernauti a Yak7D1 is shot down but units are missed, and two hexes NW of Lvov a Yak9M perishes but forces German bombers to abort. Germany attacks this hex, and in ground support battles a Stuka, FW-190 carrier plane and a pilot, Yak7B and a Sturmovik are destroyed. Odds are only 2:1 blitz and both sides lose one unit.

 

CW makes a strategic bombardment of Dusseldorf and a German CVP and a fighter intercepts. Carrier plane pilots find out that staying on the Graf Zeppelin would have been a lot healthier than fighting against Spit IX's at -5 table, and more than 25 strategic bombing factors hit the Ruhr valley and destroy one factory.

USA invades Port Arthur at 5:1 and captures it, and BB New Jersey is aborted by coastal artillery while trying to provide shore bombardment. China strikes two hexes and flips the lone army in Canton. Since Port Arthur is captured, supply is cut from the whole Japanese army in China, and Chinese capture Canton at 10:1.

 

Russia carpet bombs the mountains of Transylvania, shoots down the intercepting Italian Re-2005. Italians use five intelligence points when the 19 strategic bombardment factors roll, and the lone unit saves. Then Tallinn is attacked at 2:1, and Saratov militia dies while Germany loses a marine and a PARA. ENE of

Brest-Litovsk a Sturmovik is shot down, and a Russian division dies at 2:1 assault. West of Lvov two German bombers are shot down, and at 2:1 blitz all attackers are flipped for no losses. Zhukov and Vatutin reorganise attacking troops. Communist Chinese attack Chengchow at 3:2 +1 after Yamashita provides emergency HQ supply to defenders, and loses two units while killing a Japanese infantry and Umezu HQ.

 

2. Impulse. Again fine weather. Germany again makes three strikes in the vicinity of Lvov, and flips one unit in each hex. WSW of Minsk is blitzed at 2:1 +3, and a garrison unit dies and a garrison and an anti-air are shattered (-/*1B). Germany occupies the hex but doesn't overrun the weak Sevastopol militia in the hex behind (in Russian home country). Russia takes the 1:1 assault in the Carpathian mountains near Transylvania, and manages to get one unit killed and one shattered (thanks to Rokossovsky) (2/- becomes 1S/-).

 

3. Impulse. Still fine! Rudel strikes two hexes NW of Lvov, flips all three units and destroys any Russian hopes of attack. USA lands in Manchuria in force, and attacks Mukden and captures it at 5:1 +2 after CIA helps.

 

Sturmovik strikes the hex Germany just captured near Minsk and shoots down the intercepting carrier plane with pilots. One unit is flipped, and the hex is captured at 1:1 +1 blitz (2/1R). Leningrad militia and a division are killed for a German MECH. In the Yugoslavian mountains an infantry division is killed when participating in

an attack to kill the lone German corps at 3:2. West of Lvov it is a 3:1 blitz, but Model interferes and a German infantry is killed.

 

4. Impulse. Finally winter comes: Snow/Storm/Rain/Fine. EOT: 1. Germany attacks the three face down units in Lvov with two mountain corps and two other units, and only gets one of his own winter troops killed when both Zhukov and Koniev give a -1 to the roll (1/-). Otherwise quiet since everybody has already used all land and aircraft units in clear weather turns.

 

5. Impulse. Storm/Rain/Fine/Fine. EOT: 5. USA attacks the face down garrison in Changchung in Manchuria, and kills it. CW attacks SE of Bayonne at 3:1 after lord Gort's HQ support, but only flips his own units. Then demos roll out.

 

Free France and USA get two, and China and CW one intelligence point. Germany and Italy get one entry chit. Manchuria is conquered by USA.

 

1944

 

Jan/Feb 1944

 

Russia, USA and China gear up, Russia to PML 7, USA to PML 8 and China to PML 4, and China rolls out. Russia gets now 41, USA 65 and China 4 BP/turn (because all the Japanese are now out of supply, China loses the 0.25). USA lend leases 5 BP/turn to Russia through their soon-to-be-established convoy chain to

Vladivostok.

 

Mountbatten is picked. Movement order: Communists/Democrats/Fascists.

 

1. Impulse. Rain/Rain/Fine/Fine. Russia makes a naval action to send the 15 reflagged convoy points to sea from Vladivostok, and rebases a bomber to the front. CW strikes West of Bordeaux; Germany intercepts. German carrier plane is shot down. Then an old (1938) BF 109E1 shoots down a Spit IX with pilots at -8 table before is shot down itself. The black print ARM is flipped, and is out of supply in rain. Montgomery HQ and leader, and O'Connor lead the attack, and after CW even uses intelligence it is 4:1 +4 blitz. Mika manages to take the 10% chance to flip and retreats the ARM towards the coast (-/1R), but struggles over

the river. Berlin militia is killed. USA sails one fleet to Sea of Japan, and another to China Sea. They attack the last Japanese port on the continent side of Sea of Japan, Wensan, and take it at 5:1 (1/*2S), losing a division.

 

Germany counter attacks the flipped British troops. A CW Sunderland is shot down, while Germany and Italy lose a Sparviero bomber, and one German and one Italian BF-109. German pilot flies his last flight. At 2:1 +2 blitz British lose one corps. Japan sails his fleet to Sea of Japan. Both sides find and get no surprise points;

USA wants a naval air combat. USA flies all carrier planes as fighters, while Japan flies three fighters and six bombers. USA starts from +1 table, but gradually lose their advantage as one CVP is aborted, and three shot down. One Japanese carrier plane is shot down, and one more dives to the flak (1/2 = 7). A new CV Intrepid with the aborted carrier plane saves the X. New Jersey fails the damage roll and is also damaged. Then Intrepid is damaged again and down she goes! New Jersey is aborted, and the rest of the US fleet flees to Manila.

 

2. Impulse. Blizzard/Snow/Snow/Fine. Russia attacks the mountain South of Lvov at 3:2 +1 (after KGB pulls some strings). After Rokossovsky's help the result is 1S/1, and a Siberian and a German infantry are killed, and Russian 76mm field artillery shattered.

 

3. Impulse. Blizzard/Snow/Storm/Fine. EOT: 5.

Novikov strikes two hexes NW of Lvov, and flips a German fighter and an ARM. At 2:1 +1 blitz the ARM is retreted and an infantry killed for a killed Russian banner MOT (1/1R). Communist Chinese march forward through the hole in Japanese lines and capture the resource on the coast! After this Commies roll out.

 

All Fascists get one chit. Fascists roll a two in intelligence rolls, but dumb Russia tried to roll separately from demos this time and roll a seven. Demos roll a four, and Russia gets three intelligence points.Russia starts building one offensive chit per turn. They have one in reserve already.

 

Mar/Apr 1944

 

Japan plays 0(h), Germany 0(g), and Russia and Italy 0(h). Vasilevsky is picked, and both leader cups are empty.

Movement order: Fascists/Communists/Democrats.

 

1. Impulse. Raining in the Arctic. Germany makes two strikes in Eastern front, and two in the West. In French-Spanish border both units are flipped, and in another hex Wavell. Near Lvov a JSU-122 anti-tank is flipped. This hex contains also two banner units; one MECH and one ARM, and Hitler is looking for a juicy kill

and attacks the hex. In ground support battles three German fighters are downed with pilots (with Russians starting from -2 table, and gradually improving it), while Russians lose one La-7 fighter with pilot, and an old tank-busting Sturmovik. At 3:2 blitz Russians lose the MECH, while Germans lose their just arrived SS

engineer, and a MECH division is shattered (thanks to Rundstedt). Germany also attacks NW of Toulouse, but only manages to get one of his own units killed.

 

Japan challenges the US task force left out to Sea of Japan during the previous turn. First they get one surprise point, and Yanks want an air-to-sea battle. Then Japan twice gets five surprise points (Teemu pushed his luck a bit too much, hoping to get an air-to-sea once again) and Japan chooses surface combat on both occasions to put those three Yamato-class battleships to good use. After the three rounds are over, US Navy aborts the sea area after CV Yorktown and CVL Independence are sunk with carrier planes, and three carrier planes, two with pilots, are shot down. BBs Indiana, Massachusetts, South Dakota, and Washington, CVs Wasp and Enterprise, and CVLs Cowpens and Monterey are damaged. Ise is sunk on the Japanese side, and two carrier planes and one pilot are shot down. BBs Musashi, Kirishima and Hyuga, and CVs Ryujo, Kaga and Hiyo are damaged. As a result of this disaster admiral Nimitz is ordered to report to White House and is recalled from field operations.

 

Japan strikes the US troops in Japan, and flips three of the now out of supply units. Then Hata in China orders his men to gather their remaining ammunition, and leads them to a banzai-attack against the two US divisions in Tien-Tsin. A MECH is sacrificed, and after Black Widow flies defensive ground support, it is a 5:1

+2 blitz, and result is -/*B. All attacking units are turned face down. The Japanese are too tired after the battle to even rape the women in the city. Communist Chinese revenge by blitzing a division NE of Chengchow. They also occupy the resource West of Peking.

 

2. Impulse. Same weather. Italy blitzes CW troops West of Zaragoza at 2:1 +1, and get their engineer killed for a bunch of retreated Brits and an overrun CW Beaufort fighter. Communist Chinese attack the flipped and OOS militia SE of Peking, auto-blitz it and race to Peking with their MECH along railways, flipping.

CW paradrops next to Brest. Meanwhile in Pacific Spruance makes BB ground strikes in Fukuoka, and flips all units in the hex. Paratroopers drop West of Ominato in the North part of Japan at 5:1 +1. Fukuoka is attacked and taken at 2.5:1 +3, but attackers flip and lose an INF.

 

3. Impulse. Storm/Rain/Fine. EOT: 3.

Russia gathers a good reserve of strong units in SE Poland, but does nothing else. China uses five intelligence point on Commies' end of turn roll to give demos a better chance to have their turn. USA occupies the major port of Ominato, and transports more troops to the North. CW transports a couple of corps more to Brest region and rolls out.

 

Fascists roll badly, and China and Free France get six and Russia 18 intelligence points.

 

May/Jun 1944                                                                                                                                                                                Retour en haut de page?

 

Italy and Russia play 0(h), and Italy plays it twice. Germany plays 0(h) four times and ends the turn.

Movement order: Fascists/Communists/Democrats.

 

1. Impulse. Snow/Storm/Rain.

German super-NAV tries a ground strike and wipes the intercepting Yak9B out of the sky, but is then forced to abort. Russia also makes some ground strikes but miss all targets. Then ESE of Brest-Litovsk is attacked and both sides lose a fighter, Russia with pilots, and at 4:1 (+1 from KGB) a MECH and ARM are killed

(-/*2S). ENE of Brest-Litovsk the lone Russian fighter can't stop the German bombers from clearing through, and Koniev decides to sacrifice a MECH to help out in the 3:2 attack. It pays off as the hex is taken (1/1S). Two hexes South of Lvov both Russian fighters are shot down with pilots, and Kiev MIL is sacrificed in 3:2

attack, and again result is 1/1S.

 

2. Impulse. Fine.

Zhukov burns an offensive chit! Two hexes SE of Vilna 1:1 + 80% blitz results in a killed Russian garrison corps; SE of Brest-Litovsk Rudel is shot down, and 4.3:1 blitz forces the defenders to retreat (1/1R). With a 2B result the entire front would have been ripped open! (With Zhukov accompanying the spearhead, they would have been able to blitz through the forest as if it was clear...)West of Lvov the hex is taken at 2.5:1 (1/1S), and SW of Lvov (in the mountains) a 3:2 attack results in one dead and one shattered Russian corps, thanks to Rokossovsky. Also Yugoslavia sees some action, when Russians attack West of Sofia at 3.5:1 and capture the hex (-/1S).

 

Demos carpet bomb Rotterdam, France uses intelligence and a German MOT is destroyed! In the Pyrenees a mountain hex is taken at 3.5:1 (1/*2S); EESE of Brest 3.3:1 results in retreated Germans and flipped Brits. Two hexes NE of Bordeaux sees a FW-190 downed and a British division killed at 3:1 blitz.

 

3. Impulse. Fine. EOT: 1.

Graziani leads the Italians in a counter attack next to Sofia at 2:1 +4, and empties the hex (-/*2B).

Germany attacks near Bordeaux at 1:1 +50% +4, and Manstein leads the blitz (-/*2B). HQ Wavell's is attacked, too, but Germans just lose one unit for no CW losses.

Russia attacks SE of Brest-Litovsk at 4.2:1 and blitz the defenders to the spiral (-/*B). Communist Chinese kill some out of supply Japanese in Tien-Tsin at 7:1.

USA DOWs Germany at 90% chance, and misses Italian DOW with the same chance... Then they port strike Hiroshima, and CV Shokaku is sunk! USA invades Rotterdam at 7:1, and Bradley and his HQ and a MOT invade NE of Amsterdam. SE of St Malo is attacked at 2:1 and defenders are retreated, but USA loses two

units. Nationalist Chinese kill a couple of OOS Japanese.

 

4. Impulse. Fine. EOT: 3.

Germany attacks SE of Nantes using Manstein's plan, and manages to rtreat the defenders at 2:1 +4 table, but loses a unit (1/1R). Then Fascists roll out.

 

A partisan appears in Yugoslavia. With Demos' stinking die rolls, and many Fascist intelligence operations, Germany and Japan get 15 intelligence points, and Italy six.

 

Jul/Aug 1944

 

Japan, Germany and Italy play 0(g), Russia 0(h), and China gears up to PML 5.Eisenhower is picked.

Movement order: Communists/Democrats/Fascists.

 

1. Impulse. Raining in the Arctic.

Russia takes an air impulse, and manages to shoot down one Swedish and one German fighter who tried to intercept, both with pilots. Four hexes in the Carpathians are struck, and only one is totally missed. Near Vilna one unit is flipped. Yeremenko and ATRs reorg all planes.

USA manages to DOW Italy. CW and Free France carpet bomb Dusseldorf, but head back home after the intercepting FW-190 aborts the escorting Spitfire. USA strategically bombs Osaka, and Spaatz interrupts the SYNTH's production this turn. Italy attacks the Yugoslavian partisan at 9:1, but flips and even loses Napoli

militia!

 

2. Impulse. Germany and Russia sacrifice five intelligence points to weather gods. Germany rolls an eight; barely fine everywhere.

Again Zhukov drops an offensive chit. During Russian ground strikes a German fighter is shot down with pilots, while Russia loses a fighter, Sturmovik and a pilot. Brest-Litovsk is attacked at 2.2:1. Manstein uses HQ support since he is attacked, succeeds and Russians lose one corps. Two hexes SE of Vilna is blitzed at

3.6:1 +1 (-/*2B). In the Carpathians a German MTN corps is killed at 2:1 table (1/1) and the hex taken. WNW of Lvov is attacked at 4:1 and Kiev militia dies but Germans are retreated. Russia is now over the river in two places in South Poland.

USA sails to China Sea and gets an air-to-sea battle vs. Japan. Two US carrier planes and one pilot are shot down, and Japan loses four carrier planes, one NAV and two pilots. Three carriers are sunk and three carriers and one battleship damaged. One US battleship and one carrier are sunk, and three battleships and one

carrier damaged. US troops attack near Cherbourg at 5:1 and kill a German militia, infantry and overruns a bomber (-/*2B). US troops also capture Sapporo in Northern Japan to take the last factory where the Japanese resource can get to.

 

3. Impulse. This time Japan sacrifices to weather gods, but to no avail: Fine.

Model and an ARM corps are shattered and a MOT division killed when Russia attacks in Southern Poland at 3:2 +2 (-/*1B). German line is flipped and ripped apart by two strong Russian armoured corps (10-5 and 11-5 banner) making a breakthrough-move behind the line. USA activates in China sea, and surface battle

results in three battleships and two cruisers damaged for the US, and five battleships for IJN. CW and France carpet bomb Mannerheim and an INF North of Paris, and destroy them both. Then four hexes West of Paris is attacked at 3:1 +2, and blitzed (1/*1B). USA strategically bombs Japan, and stops the second SYNTH for this turn also.

Italy flies a naval bomber to North Sea, and a Condor and an old German NAV react in also. Fascists find, and decide to fight the CW carrier and AMPH task force in 4-box. During two combat rounds one Italian and one German NAV abort, but only after damaging an AMPH and shooting down a carrier plane with a pilot.Germany and Italy respond desperately to Russian breakthrough in Poland: two Piaggios, a Ju-290A and a Condor carpet bomb the hex with 19 strategic factors. Germany rolls a ten, and both ARM corps are destroyed! Italy tries to make a lot of strikes, and shoots down an intercepting CW fighter. Otherwise they

seem to miss almost all targets.

 

4. Impulse. Fine. EOT: 1.

Vasilevsky leads the attack against the Italians WNW of Sofia, and kill one Italian at 3:2 +2. In Poland Russia sends field artilleries to front line, steps into Czechoslovakia (German home country) to slip through German lines, reorganises some units and gets ready to attack next impulse. USA makes an ineffective attack in Japan. CW attacks three hexes SW of Paris at 3:1 +3, gets the hex and overruns a German fighter (-/R), and is now only two hexes from Paris. Italy uses intelligence in demos' EOT roll, but turn continues. Japanese convoy point dodges US ships in China Sea, and sails to South China Sea (Where they still hold two oil

fields). A transporter sails to China Sea and isn't found - route to NEI oil is open!

Gustav railroad gun strikes the Russian super-stack and flips two units out of three. Balbo accompanies Italian ARM and MECH, and attacks the Monty's super-stack at 1:1 + 70% +4, kills CW ARMdivision and a MOT, and sends two units and O'Connor and Wavell to production spiral (-/*2B). This time it is Japan's turn

to use intelligence in EOT die roll, and Fascists roll two - turn ends!

 

A partisan appears in Yugoslavia. Germany gets +0.25 PM boost since Russian units are in German home country. USA gets four, France two and Russia six intelligence points.

 

Sep/Oct 1944                                                                                                                                                                                  Retour en haut de page?

 

CW plays 0(h) three times, France once and Germany twice. France rolls initiative beforehand, gets a one and gives it to Fascists.

Movement order: Communists/Democrats/Fascists.

 

1. Impulse. Fine weather. Zhukov burns an offensive chit, and three boosted Russian field artilleries blast three stacks face down (Thanks to Rokossovsky). A SU-2M bomber is shot down with pilots. Among the flipped stacks are Rundstedt's HQ and the 1st SS ARM corps (the 12-5 monster), both in the same vulnerable front-line stack. Brest-Litovsk is attacked at 4:1 +2 after Manstein's HQ support, and KGB helps the Russians and Koniev pushes Moscow militia over the limit. Manstein's HQ and a 88mm AA are shattered (-/1S). Koniev and Rokossovsky reorganise these attackers. Two hexes SW of Brest-Litovsk is blitzed at 3:1

+2, and Russians lose a MOT but blitz through, killing a German MECH and almost encircling the flipped stack of Gustav railroad gun, 5-2 field artillery and a 10-6 ARM.

 

CW and France carpet bomb SE of Rouen, and the landscape is flattened by a ** result. Taking advantage of this Patton and O'Connor blitz Rouen at 3:1 +2 after a Do-335 is shot down and a Piaggio tank-buster clears through. US troops flip. Germany patches his line in Poland the best he can, but only German ZOCs

prevent Russians from running straight into the heart of the Reich.

 

2. Impulse. Storm/Rain/Rain. Russians ooze forward in Poland. Everywhere is quiet.

 

3. Impulse. Rain/Rain/Fine. EOT: 1.

Red Army slaughters a face-down infantry in Northern Poland and oozes forward. Demos strike Paris, flip all three defenders, blitz it at 3:1 +3 and take it. An Italian bomber and fighter die in the battles. Germany has managed to make some kind of frontline against the Soviets.

 

4. Impulse. Fine weather. EOT: 5.

Russia attacks Krakow at 6:1 +1 and a German ARM corps is shattered. East of Warsaw is blitzed at 2.7:1 (+1 for the sacrificed Siberian), and defenders are retreated. Gustav & CO are now surrounded, but Russians lost three fighters and one bomber in the merciless air-to-air combats. Helsinki is attacked at a mighty 1:1 +60% table, and both attackers die for no German losses. French intelligence service helps demos to have one more impulse, and they do.USA now goes after Sendai in Japan: after a failed carpet bombing marines take off their gloves and capture it at 5:1 assault. Patton blitzes Lille at 5:1, and CW ESE of Paris at 7:1, kills an infantry and a militia and captures a supply unit. Germany falls back and Fascists end the turn.

 

Polish partisans appear for the first time in this game, and ambush and kill marshall von Rundstedt in Poznan. USA gets four, CW six, France two and China one intelligence point.

 

Nov/Dec 1944

 

France, Germany, Italy and Russia play 0(g).

Movement order: Communists/Democrats/Fascists.

 

1. Impulse. Raining in the Arctic. Zhukov again autoflips four stacks, among them Warsaw, Lodz, and the stack containing both Rundstedt and 1st SS ARM. German ZOCs still restrict Russian movement badly, even though the front is cleanly cut in half just below Warsaw, and so Zhukov can't get to any useful place

making his magic trick during reorganisation.

Flipped Lodz is attacked at 4:1, but just one defender is killed and all attackers flip. Mountain behind Rundstedt (also auto-flipped) two hexes East of Katowice is attacked at 1:1 to encircle Rundstedt's stack, but bad luck follows the Russians and three attacking corps die for one defender. The encircled FA and ARM stack is slaughtered, and now Russians have opened a three-hex wide gap in the German lines, leading straight to Berlin... Yeremenko, Zhukov, Vatutin and Koniev reorganise troops - too bad the only HQ next to the flipped ARM and MECH stack at the gates of Lodz is Vatutin, who can only reorganise one ARM and JSU-122 AT.

 

CW captures Vichy and kills both defenders. USA first carpet bombs Niigata in Japan, and after failing attacks the hex and captures it. One US cruiser is damaged in shore bombardment battles.An Italian field artillery strikes two US corps face down two hexes East of La Rochelle. Balbo doubles an ARM/MECH stack, and blitzes the Yanks (two MOT and one MOT division) back to the States (*/B).

 

2. Impulse. Blizzard in the Arctic; Snow in North Temperate and Mediterranean. Russia oozes forward. Italian and French navies clash in Western Mediterranean and Pisa, Provence and Jean Bart are sunk. France aborts the sea area. Italy and Germany retreat in Transylvania.

 

3. Impulse. Blizzard/Snow/Storm. EOT: 3. Russia makes a +7 blitz to NW of Lodz, and after */2B Zhukov and a banner ARM blitz to forest SW of Danzig, Katowice is attacked at +3, and banner cavalry dies and takes Model and a strong tank corps with him.USA attacks Kyoto at +8 and gets a 2/2 result. Kyoto holds, Yanks lose MTN and INF divisions. Then demos roll out.

 

USA gets six intelligence points; France and Russia one.

 

1945

 

Jan/Feb 1945

 

No one cares about politics, so Russia just gears up.

Movement order: Fascists/Commies/Demos.

 

1. Impulse. Blizzard/Snow/Storm. Germany kills the lone cavalry SE of Breslau, but loses a fighter and a pilot while shooting down two Russian bombers and one pilot. Russia revenges by blitzing at +9 SW of Konigsberg, where the units have no retreat path, but only one unit is killed.

 

2. Impulse. Blizzard/Blizzard/Blizzard. EOT: 1. Novikov strikes OOS and surrounded Lodz and flips the face-up Swede, and Russia assaults the city and kills it. CW takes an air impulse and rebases aircraft in Europe. US and Japanese fleets encounter in Japanese Coast and get two Japanese ships sunk for three damaged US battleships.

 

3. Impulse. Same horrible weather. Germany and Italy pull back to Budapest and Belgrade on the Eastern front. Japan activates in Sea of Japan and IJN bumps into USN, but before the Japanese recover from their surprise US ships are again swallowed in the blizzards. Fascists end the turn.

 

Conclusion

 

The game was stopped because it was nearly over (at least against Fascists - it would have made an interesting Patton in Flames -scenario, though) and we were eager to start a new game. Japan was nearly conquered; US and CW troops were next to German cities in the Rheinland, and Russians were four hexes from Berlin and next to Budapest, Belgrade and Helsinki. Italy was in good shape, though.

 

Germany still held Berlin, Buenos Aires, Gibraltar, Helsinki, Kiel, Marseilles, Munich, Prague, Stockholm and Warsaw, for a total of 10 objectives. Of these Russians had units next to Helsinki, and had Warsaw completely surrounded.

 

Italy held Belgrade, Budapest, Milan, Rome and Vienna. Futhermore, Athens was unconquered and Rome was the closest capital. That makes 6 objectives for Italy. Russia had units next to both Belgrade and Budapest.

 

Japan held only Saigon and Tokyo. US troops were two hexes from Tokyo.

 

Russia held Baghdad, Bucharest, Istanbul, Kiev, Lan-Chow, Leningrad, Moscow, Riyadh, Sverdlovsk, Teheran and Vladivostok for a total of 11.

 

USA held Amsterdam, Antwerp, Dutch Harbour, Honolulu, Kwajalein, Los Angeles, Manila, Pago Pago, Panama, Port Arthur, Taihoku, Truk and Washingon. Mexico City was neutral and counted in US objectives, totalling 14.

 

CW held Aden, Batavia, Birmingham, Calcutta, Canberra, Cape Town, Colombo, Delhi, Jerusalem, London, Madrid, Ottawa, Paris, Rabaul, Sao Paulo, Singapore, Suez, Vancouver and Wellington. In addition, Oslo was neutral and London was closest to it. It adds up to 20 objectives.

 

France held Dakar and Diego Suarez.

 

China held Chungking and Shanghai.

 

Major Power               Total Needed              At game end

Germany                                 24                               10

Italy                                         6                                 6

Japan                                      16                               2

Fascist Total                            46                               18

 

France                                     6                                 2

Commonwealth                       25                               20

USA                                       18                               14

China                                      4                                 2

Democratic Total                     53                               38

 

USSR                                     18                               11

Communist Total                     18                               11

 

The winning ideology was Communism (Well done, me!) at -7. Demos were second at -15, and Fascists last at -28.

 

The individual winner (at this point of the war - things would surely have changed even in a couple of turns) seems to be Miika's Italy. It had been left alone. But even Italy was only two hexes from losing two objectives, and three more from losing the third to advancing Russian hordes. USA had just transported

paratroopers to Suez for an assault on Italian home country this summer. And finally, Greece was open to be taken by whoever had the time or will to do it.

 

Juha and Mika were second (with Russia and China&CW, respectively) at -7. Fourth prize goes to Teemu with USA&France at -8, and Jankke's Germany and Olli's Japan tie for the last position at -14.

 

Now just waiting for the next game to begin...

 

 

 

 

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