ERRATAS OFFICIELS !!!!

 

 

Comme vous pouvez le deviner, cette page est consacrée aux erratas officiels sur les différentes règles des suppléments d’ADG.

Bien évidemment, quand une nouvelle règle officielle apparaît, les erratas des règles antérieures n’apparaîtront plus ici, ou bien sous format .oc zippé pour éviter une confusion bien involontaire de ma part.

 

 

The following are a series of official errata and proposed optional rules for World in Flames.

 

Official Errata

 

2.4.2 Limits on supply paths ~ add new dot:

 

"• for any Soviet unit into a hex controlled by any other Allied major power (and vice versa) unless the USSR is at war withGermany."

 

2.4.3 Emergency HQ supply ~ add new 3rd para:

 

An HQ may not provide emergency HQ supply during the impulse(s) it is surprised.

 

5 Lending Stage ~ Insert new para after 4th:

 

The USSR is further restricted in that she can only give or receive resources (or build points) while at war with Germany (excep-tion: 13.32, US entry options 19 & 30).

 

5.1 Trade Agreements, Japan-USA ~

 

(a) delete 1st sentence of the 2nd para.

 

(b) change 2nd sentence of the 2nd para to:

 

To avoid US entry penalties (see below),the USA must have enough convoy points in the West Coast, Mendocino, Hawaiian Islands and Central Pacific Ocean sea areas to transport the resources to Japan.

 

Similarly, Japan must have enough convoy points in the Japanese Coast sea area to transport the build point to the USA.

 

(c) delete 3rd para.

 

(d) delete the words in brackets in the 4th para.

 

(e) add to the end of the third bullet in the 4th para

 

" and must now start taking chits from the Ge/It pool. If there aren't enough chits there, the USA can never declare war on Germany or Italy."

 

9.3 Compulsory declarations ~ change 2nd sentence of 2nd para to:

 

No major power may make any other declarations of war in that impulse.

 

1116.1 ~ delete the 3rd sentence of the first paragraph

 

11.16.3 HQ Support ~ add to end of second para:

 

" nor during an impulse the HQ is surprised"

 

11.16.5, Odds Ratios ~ add new para at end:

 

If, after all modifications, you are attacking 0 defending combat factors, the combat result is an automatic "*/2B" result in a blitzkrieg attack or an "*/2S" if it is an assault.

 

13.3.2 US Entry options ~ add new para after 3rd:

 

When picking an option, you must turn over enough chits to prove that you have reached the required entry level. In the cases of US entry options 22 (Gear up pro-duction) and 34 (Pass war appropriations), you must also show that you have enough tension to play the option. After showing your opponent, turn the chits face-down again.

13.3.2 US Entry options ~ Add new 4th para:

 

Where an option requires a pre-requisite option to be picked first, that pre-requisite must be picked in a prior turn.

 

13.3.2 US Entry options 19 & 30, change

 

"The US can give up to 5.." to "The US, CW and/or France can give (in total amongst the three of them) up to 5..."

 

13.6.1 Transporting Resources by Rail ~ after 3rd para, add:

 

Other Allied major powers (except the USSR) may only trace resources through Soviet controlled hexes while she is at war with Germany.

 

13.6.5 Building ahead ~ first para, change:

 

"(minimum of 1)" to "(minimum of 2)".

 

13.6.5 Building ahead ~ second para, change:

 

"(minimum of 2)" to "(minimum of 3)" and "(minimum of 3)" to "(minimum of 4)".

13.6.9 Force Pools ~ 2nd para add new sentence to the end of the para:

 

If the major power is not neutral, it may remove units from the force pool if the date on the back is at least 3 years ago.

 

22.4.8, replace with:

 

22.4.8 City based volunteers (Afa/LiF/PoliF/AiF option 62)

 

There are several units with the name of a city printed on their back in the Afa, LiF, PoliF and AiF-countersheets. These counters represent volunteers from the respective areas, who fought or potentially wouldhave fought for the major power whose background colour the counters

share. E. g. Vlassov was a successful Soviet general who defected to the Germans after his capture,the SS recruited personnel from the occupied areas, and Japan used some Chinese and potentially would have used some Indians or Siberians as well. These units become available to the respective major power when their home city is controlled by it. During any production step while this home city is controlled, that major power may place that unit onto the production circle as if built that turn, i. e. they are free the first time they are purchased and do not count for gearing limits.

 

They arrive as reinforcements in their home city. They are not minor country units though, treat them as units of the controlling Major Power for purposes of co-operation and reorganization instead.

 

If they are killed, they are returned to the controlling major power's force pool and may be built again later, but you have to pay and gear for them normally from their second build onwards. When their city is captured or recaptured by an enemy major power they are removed from the game if in the force pool or on the production circle at that time. If on the map they remain under control of their receiving major power until destroyed. Note that as their home cities may be controlled, lost and then re-controlled during the game, these units can enter and leave the game several times. They are free only once nonetheless.

 

At the start of a campaign, it is assumed that none of the units have been brought into the game yet (e. g. the Austrian SS unit can be purchased free the first time it is built in any campaign).

23.1 ~ add:

 

In all campaigns where US convoy points are specified to set up anywhere in the USA, they may also set up in Pearl Harbor.

 

Regards,

 

Devin

 

 

 

A.D.G. Copyright notice

 

America in Flames, World in Flames and all their components and kits, in both their electronic and printed forms, are Copyright 1985 ~ 2002, Australian Design Group.

 

Permission is hereby granted to copy these rules electronically for your personal use only, provided that they are copied in their entirety (including this message). Any deletion or alteration or on-selling, without the express written permission of Australian Design Group, is a violation of domestic and international copyright law.

 

Please refer questions and comments to:

Australian Design Group

PO Box 6253

Los Osos, CA 93412 USA

or

wiflames@slonet.org.